mapnik/src/agg/process_dot_symbolizer.cpp

134 lines
5.1 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2014 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
// mapnik
#include <mapnik/feature.hpp>
#include <mapnik/agg_renderer.hpp>
#include <mapnik/agg_rasterizer.hpp>
#include <mapnik/symbolizer.hpp>
#include <mapnik/symbolizer_keys.hpp>
#include <mapnik/image.hpp>
#include <mapnik/vertex.hpp>
#include <mapnik/vertex_processor.hpp>
#include <mapnik/renderer_common.hpp>
#include <mapnik/proj_transform.hpp>
#include <mapnik/image_compositing.hpp>
// agg
#include "agg_ellipse.h"
#include "agg_rendering_buffer.h"
#include "agg_pixfmt_rgba.h"
#include "agg_scanline_u.h"
#include "agg_renderer_scanline.h"
#include "agg_color_rgba.h"
#include "agg_renderer_base.h"
namespace mapnik { namespace detail {
template <typename Rasterizer, typename Renderer, typename Common, typename ProjTransform>
struct render_dot_symbolizer : util::noncopyable
{
render_dot_symbolizer(double rx, double ry, Rasterizer & ras, Renderer & ren, Common & common, ProjTransform const& prj_trans)
: ras_(ras),
ren_(ren),
common_(common),
prj_trans_(prj_trans),
rx_(rx),
ry_(ry),
el_(0, 0, rx, ry) {}
template <typename Adapter>
void operator() (Adapter const& va)
{
double x,y,z = 0;
unsigned cmd = SEG_END;
va.rewind(0);
while ((cmd = va.vertex(&x, &y)) != mapnik::SEG_END)
{
if (cmd == SEG_CLOSE) continue;
prj_trans_.backward(x, y, z);
common_.t_.forward(&x, &y);
el_.init(x, y, rx_, ry_, el_.num_steps());
ras_.add_path(el_);
agg::render_scanlines(ras_, sl_, ren_);
}
}
Rasterizer & ras_;
Renderer & ren_;
Common & common_;
ProjTransform const& prj_trans_;
double rx_;
double ry_;
agg::ellipse el_;
agg::scanline_u8 sl_;
};
} // ns detail
template <typename T0, typename T1>
void agg_renderer<T0,T1>::process(dot_symbolizer const& sym,
mapnik::feature_impl & feature,
proj_transform const& prj_trans)
{
double width = 0.0;
double height = 0.0;
bool has_width = has_key(sym,keys::width);
bool has_height = has_key(sym,keys::height);
if (has_width && has_height)
{
width = get<double>(sym, keys::width, feature, common_.vars_, 0.0);
height = get<double>(sym, keys::height, feature, common_.vars_, 0.0);
}
else if (has_width)
{
width = height = get<double>(sym, keys::width, feature, common_.vars_, 0.0);
}
else if (has_height)
{
width = height = get<double>(sym, keys::height, feature, common_.vars_, 0.0);
}
double rx = width/2.0;
double ry = height/2.0;
double opacity = get<double>(sym, keys::opacity, feature, common_.vars_, 1.0);
color const& fill = get<mapnik::color>(sym, keys::fill, feature, common_.vars_, mapnik::color(128,128,128));
ras_ptr->reset();
agg::rendering_buffer buf(current_buffer_->getBytes(),current_buffer_->width(),current_buffer_->height(),current_buffer_->getRowSize());
using blender_type = agg::comp_op_adaptor_rgba_pre<agg::rgba8, agg::order_rgba>;
using pixfmt_comp_type = agg::pixfmt_custom_blend_rgba<blender_type, agg::rendering_buffer>;
using renderer_base = agg::renderer_base<pixfmt_comp_type>;
using renderer_type = agg::renderer_scanline_aa_solid<renderer_base>;
pixfmt_comp_type pixf(buf);
pixf.comp_op(static_cast<agg::comp_op_e>(get<composite_mode_e>(sym, keys::comp_op, feature, common_.vars_, src_over)));
renderer_base renb(pixf);
renderer_type ren(renb);
ren.color(agg::rgba8_pre(fill.red(), fill.green(), fill.blue(), int(fill.alpha() * opacity)));
using render_dot_symbolizer_type = detail::render_dot_symbolizer<rasterizer, renderer_type, renderer_common, proj_transform>;
render_dot_symbolizer_type apply(rx, ry, *ras_ptr, ren, common_, prj_trans);
mapnik::util::apply_visitor(new_geometry::vertex_processor<render_dot_symbolizer_type>(apply), feature.get_geometry());
}
template void agg_renderer<image_rgba8>::process(dot_symbolizer const&,
mapnik::feature_impl &,
proj_transform const&);
}