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1. The first allows the user to add a <FileSource name="foo">/home/bar/baz/</FileSource> to the beginning of the file and then in any of the symbolisers you can say: <FooSymboliser base="foo" name="bridge"> It it will refer to the file /home/bar/baz/bridge. 2. The second allows you to create Datasource templates at the top level, which can be used later in the actual layers like so: <Map> <Datasource name="db"> <Paramaeter name="host">/tmp</Parameter> </Datasource> <Layer name="lay"> <Datasource base="db"> <Parameter name="table">points</Parameter> </Datasource> </Layer> </Map> And the host parameter will be used in the layer. 3. The third adds the "base" parameter to the raster and shape input plugins. All it does is specify a path to prefix to the filename prior to using it. Together with the above feature it allows things like: <Map> <Datasource name="shapes"> <Paramaeter name="base">/home/foo/shapes</Parameter> </Datasource> <Layer name="lay"> <Datasource base="shapes"> <Parameter name="file">places</Parameter> </Datasource> </Layer> </Map> And it will use the shapefile /home/foo/shapes/places |
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.. | ||
Makefile.am | ||
raster_datasource.cpp | ||
raster_datasource.hpp | ||
raster_featureset.cpp | ||
raster_featureset.hpp | ||
raster_info.cpp | ||
raster_info.hpp | ||
SConscript |