500f57cf60
+ remove unused coord_transforms + rename coord_transform2 to coord_transform
256 lines
6.3 KiB
C++
256 lines
6.3 KiB
C++
/*****************************************************************************
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*
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* This file is part of Mapnik (c++ mapping toolkit)
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*
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* Copyright (C) 2011 Artem Pavlenko
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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#ifndef MAPNIK_CTRANS_HPP
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#define MAPNIK_CTRANS_HPP
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// mapnik
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#include <mapnik/debug.hpp>
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#include <mapnik/box2d.hpp>
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#include <mapnik/vertex.hpp>
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#include <mapnik/coord_array.hpp>
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#include <mapnik/proj_transform.hpp>
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// stl
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#include <algorithm>
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namespace mapnik
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{
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typedef coord_array<coord2d> CoordinateArray;
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template <typename Transform, typename Geometry>
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struct MAPNIK_DECL coord_transform
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{
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typedef std::size_t size_type;
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//typedef typename Geometry::value_type value_type;
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coord_transform(Transform const& t,
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Geometry & geom,
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proj_transform const& prj_trans)
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: t_(&t),
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geom_(geom),
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prj_trans_(&prj_trans) {}
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explicit coord_transform(Geometry & geom)
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: t_(0),
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geom_(geom),
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prj_trans_(0) {}
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void set_proj_trans(proj_transform const& prj_trans)
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{
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prj_trans_ = &prj_trans;
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}
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void set_trans(Transform const& t)
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{
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t_ = &t;
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}
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unsigned vertex(double *x, double *y) const
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{
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unsigned command = SEG_MOVETO;
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bool ok = false;
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bool skipped_points = false;
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double z = 0;
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while (!ok && command != SEG_END)
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{
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command = geom_.vertex(x, y);
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ok = prj_trans_->backward(*x, *y, z);
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if (!ok) {
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skipped_points = true;
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}
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}
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if (skipped_points && (command == SEG_LINETO))
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{
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command = SEG_MOVETO;
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}
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t_->forward(x, y);
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return command;
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}
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void rewind(unsigned pos) const
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{
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geom_.rewind(pos);
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}
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Geometry const& geom() const
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{
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return geom_;
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}
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private:
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Transform const* t_;
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Geometry & geom_;
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proj_transform const* prj_trans_;
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};
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class CoordTransform
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{
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private:
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int width_;
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int height_;
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box2d<double> extent_;
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double offset_x_;
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double offset_y_;
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double sx_;
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double sy_;
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public:
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CoordTransform(int width, int height, const box2d<double>& extent,
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double offset_x = 0, double offset_y = 0)
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: width_(width),
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height_(height),
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extent_(extent),
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offset_x_(offset_x),
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offset_y_(offset_y),
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sx_(1.0),
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sy_(1.0)
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{
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if (extent_.width() > 0)
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sx_ = static_cast<double>(width_) / extent_.width();
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if (extent_.height() > 0)
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sy_ = static_cast<double>(height_) / extent_.height();
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}
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inline int width() const
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{
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return width_;
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}
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inline int height() const
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{
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return height_;
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}
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inline double scale_x() const
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{
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return sx_;
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}
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inline double scale_y() const
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{
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return sy_;
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}
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inline void forward(double *x, double *y) const
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{
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*x = (*x - extent_.minx()) * sx_ - offset_x_;
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*y = (extent_.maxy() - *y) * sy_ - offset_y_;
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}
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inline void backward(double *x, double *y) const
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{
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*x = extent_.minx() + (*x + offset_x_) / sx_;
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*y = extent_.maxy() - (*y + offset_y_) / sy_;
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}
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inline coord2d& forward(coord2d& c) const
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{
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forward(&c.x, &c.y);
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return c;
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}
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inline coord2d& backward(coord2d& c) const
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{
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backward(&c.x, &c.y);
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return c;
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}
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inline box2d<double> forward(const box2d<double>& e,
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proj_transform const& prj_trans) const
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{
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double x0 = e.minx();
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double y0 = e.miny();
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double x1 = e.maxx();
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double y1 = e.maxy();
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double z = 0.0;
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prj_trans.backward(x0, y0, z);
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forward(&x0, &y0);
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prj_trans.backward(x1, y1, z);
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forward(&x1, &y1);
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return box2d<double>(x0, y0, x1, y1);
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}
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inline box2d<double> forward(const box2d<double>& e) const
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{
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double x0 = e.minx();
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double y0 = e.miny();
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double x1 = e.maxx();
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double y1 = e.maxy();
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forward(&x0, &y0);
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forward(&x1, &y1);
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return box2d<double>(x0, y0, x1, y1);
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}
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inline box2d<double> backward(const box2d<double>& e,
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proj_transform const& prj_trans) const
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{
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double x0 = e.minx();
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double y0 = e.miny();
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double x1 = e.maxx();
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double y1 = e.maxy();
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double z = 0.0;
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backward(&x0, &y0);
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prj_trans.forward(x0, y0, z);
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backward(&x1, &y1);
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prj_trans.forward(x1, y1, z);
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return box2d<double>(x0, y0, x1, y1);
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}
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inline box2d<double> backward(const box2d<double>& e) const
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{
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double x0 = e.minx();
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double y0 = e.miny();
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double x1 = e.maxx();
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double y1 = e.maxy();
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backward(&x0, &y0);
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backward(&x1, &y1);
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return box2d<double>(x0, y0, x1, y1);
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}
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inline CoordinateArray& forward(CoordinateArray& coords) const
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{
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for (unsigned i = 0; i < coords.size(); ++i)
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{
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forward(coords[i]);
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}
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return coords;
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}
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inline CoordinateArray& backward(CoordinateArray& coords) const
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{
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for (unsigned i = 0; i < coords.size(); ++i)
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{
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backward(coords[i]);
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}
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return coords;
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}
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inline box2d<double> const& extent() const
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{
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return extent_;
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}
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};
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}
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#endif // MAPNIK_CTRANS_HPP
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