mapnik/benchmark
2013-01-28 01:47:32 -05:00
..
data remove from git the actual rendered tile 2013-01-08 19:41:49 -08:00
utils refactor and speed up hextree image encoding by using dense_has_map - refs #1629 2013-01-08 19:07:11 -08:00
allocation.cpp refactor and speed up hextree image encoding by using dense_has_map - refs #1629 2013-01-08 19:07:11 -08:00
build.py refactor and speed up hextree image encoding by using dense_has_map - refs #1629 2013-01-08 19:07:11 -08:00
run.cpp refactor projection interface: 1. cleanup custom lonlat<->merc code. 2. centralize proj4 strings into constants, 3. tweak projection benchmarking to allocate objects in loop so we can test that specifically - refs #1703 2013-01-28 01:47:32 -05:00