542 lines
13 KiB
C++
Executable file
542 lines
13 KiB
C++
Executable file
/*****************************************************************************
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*
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* This file is part of Mapnik (c++ mapping toolkit)
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*
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* Copyright (C) 2021 Artem Pavlenko
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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#ifndef MAPNIK_GEOM_UTIL_HPP
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#define MAPNIK_GEOM_UTIL_HPP
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// mapnik
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#include <mapnik/geometry/box2d.hpp>
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#include <mapnik/coord.hpp>
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#include <mapnik/vertex.hpp>
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#include <mapnik/geometry/geometry_types.hpp>
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#include <mapnik/geometry/point.hpp>
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// stl
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#include <cmath>
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#include <vector>
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#include <algorithm>
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// boost
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#include <mapnik/warning.hpp>
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MAPNIK_DISABLE_WARNING_PUSH
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#include <mapnik/warning_ignore.hpp>
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#include <boost/optional.hpp>
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MAPNIK_DISABLE_WARNING_POP
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namespace mapnik {
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template<typename T>
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bool clip_test(T p, T q, double& tmin, double& tmax)
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{
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double r = 0;
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bool result = true;
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if (p < 0.0)
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{
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r = q / p;
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if (r > tmax)
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result = false;
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else if (r > tmin)
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tmin = r;
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}
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else if (p > 0.0)
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{
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r = q / p;
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if (r < tmin)
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result = false;
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else if (r < tmax)
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tmax = r;
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}
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else if (q < 0.0)
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result = false;
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return result;
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}
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template<typename T, typename Image>
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bool clip_line(T& x0, T& y0, T& x1, T& y1, box2d<T> const& box)
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{
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double tmin = 0.0;
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double tmax = 1.0;
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double dx = x1 - x0;
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if (clip_test<double>(-dx, x0, tmin, tmax))
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{
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if (clip_test<double>(dx, box.width() - x0, tmin, tmax))
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{
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double dy = y1 - y0;
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if (clip_test<double>(-dy, y0, tmin, tmax))
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{
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if (clip_test<double>(dy, box.height() - y0, tmin, tmax))
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{
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if (tmax < 1.0)
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{
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x1 = static_cast<T>(x0 + tmax * dx);
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y1 = static_cast<T>(y0 + tmax * dy);
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}
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if (tmin > 0.0)
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{
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x0 += static_cast<T>(tmin * dx);
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y0 += static_cast<T>(tmin * dy);
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}
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return true;
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}
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}
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}
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}
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return false;
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}
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template<typename Iter>
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inline bool point_inside_path(double x, double y, Iter start, Iter end)
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{
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bool inside = false;
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double x0 = std::get<0>(*start);
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double y0 = std::get<1>(*start);
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double x1 = 0;
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double y1 = 0;
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while (++start != end)
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{
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if (std::get<2>(*start) == SEG_MOVETO)
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{
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x0 = std::get<0>(*start);
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y0 = std::get<1>(*start);
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continue;
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}
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x1 = std::get<0>(*start);
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y1 = std::get<1>(*start);
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if ((((y1 <= y) && (y < y0)) || ((y0 <= y) && (y < y1))) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1))
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inside = !inside;
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x0 = x1;
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y0 = y1;
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}
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return inside;
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}
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inline bool point_in_circle(double x, double y, double cx, double cy, double r)
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{
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double dx = x - cx;
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double dy = y - cy;
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double d2 = dx * dx + dy * dy;
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return (d2 <= r * r);
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}
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template<typename T>
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inline T sqr(T x)
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{
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return x * x;
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}
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inline double distance2(double x0, double y0, double x1, double y1)
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{
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double dx = x1 - x0;
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double dy = y1 - y0;
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return sqr(dx) + sqr(dy);
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}
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inline double distance(double x0, double y0, double x1, double y1)
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{
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return std::sqrt(distance2(x0, y0, x1, y1));
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}
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inline double point_to_segment_distance(double x, double y, double ax, double ay, double bx, double by)
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{
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double len2 = distance2(ax, ay, bx, by);
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if (len2 < 1e-14)
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{
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return distance(x, y, ax, ay);
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}
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double r = ((x - ax) * (bx - ax) + (y - ay) * (by - ay)) / len2;
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if (r < 0)
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{
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return distance(x, y, ax, ay);
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}
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else if (r > 1)
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{
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return distance(x, y, bx, by);
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}
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double s = ((ay - y) * (bx - ax) - (ax - x) * (by - ay)) / len2;
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return std::fabs(s) * std::sqrt(len2);
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}
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template<typename Iter>
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inline bool point_on_path(double x, double y, Iter start, Iter end, double tol)
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{
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double x0 = std::get<0>(*start);
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double y0 = std::get<1>(*start);
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double x1 = 0;
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double y1 = 0;
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while (++start != end)
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{
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if (std::get<2>(*start) == SEG_MOVETO)
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{
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x0 = std::get<0>(*start);
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y0 = std::get<1>(*start);
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continue;
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}
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x1 = std::get<0>(*start);
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y1 = std::get<1>(*start);
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double distance = point_to_segment_distance(x, y, x0, y0, x1, y1);
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if (distance < tol)
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return true;
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x0 = x1;
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y0 = y1;
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}
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return false;
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}
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// filters
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template<typename T>
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struct bounding_box_filter
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{
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using value_type = T;
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box2d<value_type> box_;
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explicit bounding_box_filter(box2d<value_type> const& box)
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: box_(box)
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{}
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bool pass(box2d<value_type> const& extent) const { return extent.intersects(box_); }
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};
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using filter_in_box = bounding_box_filter<double>;
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template<typename T>
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struct at_point_filter
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{
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using value_type = T;
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box2d<value_type> box_;
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explicit at_point_filter(coord<value_type, 2> const& pt, double tol = 0)
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: box_(pt, pt)
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{
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box_.pad(tol);
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}
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bool pass(box2d<value_type> const& extent) const { return extent.intersects(box_); }
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};
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using filter_at_point = at_point_filter<double>;
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////////////////////////////////////////////////////////////////////////////
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template<typename PathType>
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double path_length(PathType& path)
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{
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double x0 = 0;
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double y0 = 0;
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double x1 = 0;
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double y1 = 0;
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path.rewind(0);
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unsigned command = path.vertex(&x0, &y0);
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if (command == SEG_END)
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return 0;
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double length = 0;
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while (SEG_END != (command = path.vertex(&x1, &y1)))
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{
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if (command == SEG_CLOSE)
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continue;
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length += distance(x0, y0, x1, y1);
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x0 = x1;
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y0 = y1;
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}
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return length;
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}
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template<typename PathType>
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bool hit_test_first(PathType& path, double x, double y)
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{
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bool inside = false;
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double x0 = 0;
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double y0 = 0;
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double x1 = 0;
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double y1 = 0;
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path.rewind(0);
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unsigned command = path.vertex(&x0, &y0);
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if (command == SEG_END)
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{
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return false;
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}
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while (SEG_END != (command = path.vertex(&x1, &y1)))
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{
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if (command == SEG_CLOSE)
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{
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break;
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}
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if (command == SEG_MOVETO)
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{
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x0 = x1;
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y0 = y1;
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continue;
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}
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if ((((y1 <= y) && (y < y0)) || ((y0 <= y) && (y < y1))) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1))
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inside = !inside;
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x0 = x1;
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y0 = y1;
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}
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return inside;
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}
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namespace label {
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template<typename PathType>
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bool middle_point(PathType& path, double& x, double& y, boost::optional<double&> angle = boost::none)
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{
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double x0 = 0;
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double y0 = 0;
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double x1 = 0;
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double y1 = 0;
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double mid_length = 0.5 * path_length(path);
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path.rewind(0);
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unsigned command = path.vertex(&x0, &y0);
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if (command == SEG_END)
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return false;
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if (std::abs(mid_length) < std::numeric_limits<double>::epsilon())
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{
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x = x0;
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y = y0;
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return true;
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}
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double dist = 0.0;
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while (SEG_END != (command = path.vertex(&x1, &y1)))
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{
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if (command == SEG_CLOSE)
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continue;
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double seg_length = distance(x0, y0, x1, y1);
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if (dist + seg_length >= mid_length)
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{
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double r = (mid_length - dist) / seg_length;
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x = x0 + (x1 - x0) * r;
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y = y0 + (y1 - y0) * r;
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if (angle)
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{
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*angle = atan2(y1 - y0, x1 - x0);
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}
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break;
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}
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dist += seg_length;
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x0 = x1;
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y0 = y1;
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}
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return true;
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}
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template<typename PathType>
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bool centroid(PathType& path, double& x, double& y)
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{
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geometry::point<double> p0, p1, move_to, start;
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path.rewind(0);
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unsigned command = path.vertex(&p0.x, &p0.y);
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if (command == SEG_END)
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return false;
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start = move_to = p0;
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double atmp = 0.0;
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double xtmp = 0.0;
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double ytmp = 0.0;
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unsigned count = 1;
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while (SEG_END != (command = path.vertex(&p1.x, &p1.y)))
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{
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switch (command)
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{
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case SEG_MOVETO:
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move_to = p1;
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break;
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case SEG_CLOSE:
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p1 = move_to;
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case SEG_LINETO:
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double dx0 = p0.x - start.x;
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double dy0 = p0.y - start.y;
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double dx1 = p1.x - start.x;
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double dy1 = p1.y - start.y;
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double ai = dx0 * dy1 - dx1 * dy0;
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atmp += ai;
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xtmp += (dx1 + dx0) * ai;
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ytmp += (dy1 + dy0) * ai;
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break;
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}
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p0 = p1;
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++count;
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}
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if (count <= 2)
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{
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x = (start.x + p0.x) * 0.5;
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y = (start.y + p0.y) * 0.5;
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return true;
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}
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if (atmp != 0)
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{
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x = (xtmp / (3 * atmp)) + start.x;
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y = (ytmp / (3 * atmp)) + start.y;
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}
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else
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{
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x = p0.x;
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y = p0.y;
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}
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return true;
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}
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// Compute centroid over a set of paths
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#if 0
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template <typename Iter>
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bool centroid_geoms(Iter start, Iter end, double & x, double & y)
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{
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double x0 = 0.0;
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double y0 = 0.0;
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double x1 = 0.0;
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double y1 = 0.0;
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double start_x = x0;
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double start_y = y0;
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double atmp = 0.0;
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double xtmp = 0.0;
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double ytmp = 0.0;
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unsigned count = 0;
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while (start != end)
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{
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typename Iter::value_type const& geom = *start++;
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vertex_adapter path(geom);
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path.rewind(0);
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unsigned command = path.vertex(&x0, &y0);
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if (command == SEG_END) continue;
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if ( ! count++ ) {
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start_x = x0;
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start_y = y0;
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}
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while (SEG_END != (command = path.vertex(&x1, &y1)))
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{
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if (command == SEG_CLOSE) continue;
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double dx0 = x0 - start_x;
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double dy0 = y0 - start_y;
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double dx1 = x1 - start_x;
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double dy1 = y1 - start_y;
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double ai = dx0 * dy1 - dx1 * dy0;
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atmp += ai;
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xtmp += (dx1 + dx0) * ai;
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ytmp += (dy1 + dy0) * ai;
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x0 = x1;
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y0 = y1;
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++count;
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}
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}
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if (count == 0) return false;
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if (count <= 2) {
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x = (start_x + x0) * 0.5;
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y = (start_y + y0) * 0.5;
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return true;
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}
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if (atmp != 0)
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{
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x = (xtmp/(3*atmp)) + start_x;
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y = (ytmp/(3*atmp)) + start_y;
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}
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else
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{
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x = x0;
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y = y0;
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}
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return true;
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}
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#endif
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template<typename PathType>
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bool hit_test(PathType& path, double x, double y, double tol)
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{
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bool inside = false;
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double x0 = 0;
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double y0 = 0;
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double x1 = 0;
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double y1 = 0;
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double start_x = 0;
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double start_y = 0;
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path.rewind(0);
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unsigned command = path.vertex(&x0, &y0);
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if (command == SEG_END)
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{
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return false;
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}
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unsigned count = 0;
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mapnik::geometry::geometry_types geom_type = static_cast<mapnik::geometry::geometry_types>(path.type());
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while (SEG_END != (command = path.vertex(&x1, &y1)))
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{
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++count;
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if (command == SEG_MOVETO)
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{
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x0 = x1;
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y0 = y1;
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start_x = x0;
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start_y = y0;
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continue;
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}
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else if (command == SEG_CLOSE)
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{
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x1 = start_x;
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y1 = start_y;
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}
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switch (geom_type)
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{
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case mapnik::geometry::geometry_types::Polygon: {
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if ((((y1 <= y) && (y < y0)) || ((y0 <= y) && (y < y1))) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1))
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inside = !inside;
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break;
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}
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case mapnik::geometry::geometry_types::LineString: {
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double distance = point_to_segment_distance(x, y, x0, y0, x1, y1);
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if (distance < tol)
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return true;
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break;
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}
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default:
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break;
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}
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x0 = x1;
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y0 = y1;
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}
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// TODO - handle multi-point?
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if (count == 0) // one vertex
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{
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return distance(x, y, x0, y0) <= tol;
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}
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return inside;
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}
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} // namespace label
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} // namespace mapnik
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#endif // MAPNIK_GEOM_UTIL_HPP
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