457 lines
12 KiB
C++
457 lines
12 KiB
C++
#ifndef MAPNIK_SIMPLIFY_CONVERTER_HPP
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#define MAPNIK_SIMPLIFY_CONVERTER_HPP
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// mapnik
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#include <mapnik/config.hpp>
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#include <mapnik/box2d.hpp>
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#include <mapnik/vertex.hpp>
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#include <mapnik/simplify.hpp>
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#include <mapnik/noncopyable.hpp>
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// stl
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#include <limits>
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#include <set>
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#include <vector>
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#include <deque>
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#include <cmath>
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#include <stdexcept>
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// boost
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#include <boost/optional.hpp>
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namespace mapnik
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{
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struct weighted_vertex : private mapnik::noncopyable
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{
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vertex2d coord;
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double weight;
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weighted_vertex *prev;
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weighted_vertex *next;
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weighted_vertex(vertex2d coord_) :
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coord(coord_),
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weight(std::numeric_limits<double>::infinity()),
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prev(NULL),
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next(NULL) {}
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double nominalWeight()
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{
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if (prev == NULL || next == NULL || coord.cmd != SEG_LINETO) {
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return std::numeric_limits<double>::infinity();
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}
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vertex2d const& A = prev->coord;
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vertex2d const& B = next->coord;
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vertex2d const& C = coord;
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return std::abs((double)((A.x - C.x) * (B.y - A.y) - (A.x - B.x) * (C.y - A.y))) / 2.0;
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}
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struct ascending_sort
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{
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bool operator() (const weighted_vertex *a, const weighted_vertex *b)
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{
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return b->weight > a->weight;
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}
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};
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};
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struct sleeve
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{
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vertex2d v[5];
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sleeve(vertex2d const& v0, vertex2d const& v1, double offset)
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{
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double a = std::atan2((v1.y - v0.y), (v1.x - v0.x));
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double dx = offset * std::cos(a);
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double dy = offset * std::sin(a);
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v[0].x = v0.x + dy;
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v[0].y = v0.y - dx;
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v[1].x = v0.x - dy;
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v[1].y = v0.y + dx;
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v[2].x = v1.x - dy;
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v[2].y = v1.y + dx;
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v[3].x = v1.x + dy;
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v[3].y = v1.y - dx;
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v[4].x = v0.x + dy;
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v[4].y = v0.y - dx;
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}
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bool inside(vertex2d const& q)
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{
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bool inside=false;
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for (unsigned i=0;i<4;++i)
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{
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if ((((v[i+1].y <= q.y) && (q.y < v[i].y)) ||
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((v[i].y <= q.y) && (q.y < v[i+1].y))) &&
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(q.x < (v[i].x - v[i+1].x) * (q.y - v[i+1].y)/ (v[i].y - v[i+1].y) + v[i+1].x))
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inside=!inside;
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}
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return inside;
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}
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void print()
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{
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std::cerr << "LINESTRING("
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<< v[0].x << " " << -v[0].y << ","
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<< v[1].x << " " << -v[1].y << ","
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<< v[2].x << " " << -v[2].y << ","
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<< v[3].x << " " << -v[3].y << ","
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<< v[0].x << " " << -v[0].y << ")" << std::endl;
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}
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};
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template <typename Geometry>
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struct MAPNIK_DECL simplify_converter
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{
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public:
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simplify_converter(Geometry& geom)
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: geom_(geom),
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tolerance_(0.0),
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status_(initial),
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algorithm_(radial_distance),
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pos_(0)
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{}
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enum status
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{
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initial,
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process,
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closing,
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end,
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cache
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};
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simplify_algorithm_e get_simplify_algorithm()
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{
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return algorithm_;
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}
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void set_simplify_algorithm(simplify_algorithm_e value)
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{
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if (algorithm_ != value)
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{
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algorithm_ = value;
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reset();
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}
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}
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double get_simplify_tolerance()
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{
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return tolerance_;
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}
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void set_simplify_tolerance(double value)
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{
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if (tolerance_ != value) {
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tolerance_ = value;
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reset();
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}
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}
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void reset()
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{
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geom_.rewind(0);
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vertices_.clear();
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status_ = initial;
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pos_ = 0;
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}
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void rewind(unsigned int) const
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{
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pos_ = 0;
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}
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unsigned vertex(double* x, double* y)
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{
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if (tolerance_ == 0.0)
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return geom_.vertex(x, y);
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if (status_ == initial)
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init_vertices();
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return output_vertex(x, y);
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}
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private:
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unsigned output_vertex(double* x, double* y)
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{
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switch (algorithm_)
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{
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case visvalingam_whyatt:
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return output_vertex_cached(x, y);
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case radial_distance:
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return output_vertex_distance(x, y);
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case zhao_saalfeld:
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return output_vertex_sleeve(x, y);
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default:
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throw std::runtime_error("simplification algorithm not yet implemented");
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}
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return SEG_END;
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}
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unsigned output_vertex_cached(double* x, double* y) {
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if (pos_ >= vertices_.size())
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return SEG_END;
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previous_vertex_ = vertices_[pos_];
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*x = previous_vertex_.x;
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*y = previous_vertex_.y;
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pos_++;
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return previous_vertex_.cmd;
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}
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unsigned output_vertex_distance(double* x, double* y) {
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if (status_ == closing) {
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status_ = end;
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return SEG_CLOSE;
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}
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vertex2d last(vertex2d::no_init);
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vertex2d vtx(vertex2d::no_init);
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while ((vtx.cmd = geom_.vertex(&vtx.x, &vtx.y)) != SEG_END)
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{
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if (vtx.cmd == SEG_LINETO) {
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if (distance_to_previous(vtx) > tolerance_) {
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// Only output a vertex if it's far enough away from the previous
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break;
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} else {
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last = vtx;
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// continue
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}
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} else if (vtx.cmd == SEG_CLOSE) {
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if (last.cmd == vertex2d::no_init) {
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// The previous vertex was already output in the previous call.
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// We can now safely output SEG_CLOSE.
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status_ = end;
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} else {
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// We eliminated the previous point because it was too close, but
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// we have to output it now anyway, since this is the end of the
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// vertex stream. Make sure that we output SEG_CLOSE in the next call.
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vtx = last;
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status_ = closing;
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}
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break;
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} else if (vtx.cmd == SEG_MOVETO) {
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break;
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} else {
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throw std::runtime_error("Unknown vertex command");
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}
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}
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previous_vertex_ = vtx;
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*x = vtx.x;
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*y = vtx.y;
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return vtx.cmd;
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}
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template <typename Iterator>
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bool fit_sleeve(Iterator itr,Iterator end, vertex2d const& v)
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{
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sleeve s(*itr,v,tolerance_);
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++itr; // skip first vertex
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for (; itr!=end; ++itr)
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{
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if (!s.inside(*itr))
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{
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return false;
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}
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}
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return true;
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}
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unsigned output_vertex_sleeve(double* x, double* y)
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{
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vertex2d vtx(vertex2d::no_init);
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std::size_t min_size = 1;
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while ((vtx.cmd = geom_.vertex(&vtx.x, &vtx.y)) != SEG_END)
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{
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//if ((std::fabs(vtx.x - previous_vertex_.x) < 0.5) &&
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// (std::fabs(vtx.y - previous_vertex_.y) < 0.5))
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// continue;
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if (status_ == cache &&
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vertices_.size() >= min_size)
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status_ = process;
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previous_vertex_ = vtx;
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if (vtx.cmd == SEG_MOVETO)
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{
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if (sleeve_cont_.size() > 1)
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{
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vertices_.push_back(sleeve_cont_.back());
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sleeve_cont_.clear();
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}
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vertices_.push_back(vtx);
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sleeve_cont_.push_back(vtx);
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if (status_ == process) break;
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}
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else if (vtx.cmd == SEG_LINETO)
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{
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if (sleeve_cont_.size() > 1 && !fit_sleeve(sleeve_cont_.begin(), sleeve_cont_.end(), vtx))
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{
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vertex2d last = vtx;
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vtx = sleeve_cont_.back();
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sleeve_cont_.clear();
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sleeve_cont_.push_back(vtx);
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sleeve_cont_.push_back(last);
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vertices_.push_back(vtx);
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if (status_ == process) break;
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}
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else
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{
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sleeve_cont_.push_back(vtx);
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}
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}
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else if (vtx.cmd == SEG_CLOSE)
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{
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if (sleeve_cont_.size() > 1)
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{
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vertices_.push_back(sleeve_cont_.back());
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sleeve_cont_.clear();
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}
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vertices_.push_back(vtx);
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if (status_ == process) break;
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}
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}
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if (status_ == cache)
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{
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if (vertices_.size() < min_size)
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return SEG_END;
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status_ = process;
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}
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if (vtx.cmd == SEG_END)
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{
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if (sleeve_cont_.size() > 1)
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{
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vertices_.push_back(sleeve_cont_.back());
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}
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sleeve_cont_.clear();
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vertices_.push_back(vtx);
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}
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if (vertices_.size() > 0)
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{
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vertex2d v = vertices_.front();
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vertices_.pop_front();
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*x = v.x;
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*y = v.y;
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return v.cmd;
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}
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return SEG_END;
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}
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double distance_to_previous(vertex2d const& vtx) {
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double dx = previous_vertex_.x - vtx.x;
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double dy = previous_vertex_.y - vtx.y;
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return dx * dx + dy * dy;
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}
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status init_vertices()
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{
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if (status_ != initial) // already initialized
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return status_;
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reset();
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switch (algorithm_) {
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case visvalingam_whyatt:
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return init_vertices_visvalingam_whyatt();
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case radial_distance:
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// Use
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vertices_.push_back(vertex2d(vertex2d::no_init));
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return status_ = process;
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case zhao_saalfeld:
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return status_ = cache;
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default:
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throw std::runtime_error("simplification algorithm not yet implemented");
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}
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}
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status init_vertices_visvalingam_whyatt()
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{
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typedef std::set<weighted_vertex *, weighted_vertex::ascending_sort> VertexSet;
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typedef std::vector<weighted_vertex *> VertexList;
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std::vector<weighted_vertex *> v_list;
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vertex2d vtx(vertex2d::no_init);
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while ((vtx.cmd = geom_.vertex(&vtx.x, &vtx.y)) != SEG_END)
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{
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v_list.push_back(new weighted_vertex(vtx));
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}
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if (v_list.empty()) {
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return status_ = process;
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}
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// Connect the vertices in a linked list and insert them into the set.
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VertexSet v;
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for (VertexList::iterator i = v_list.begin(); i != v_list.end(); ++i)
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{
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(*i)->prev = i == v_list.begin() ? NULL : *(i - 1);
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(*i)->next = i + 1 == v_list.end() ? NULL : *(i + 1);
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(*i)->weight = (*i)->nominalWeight();
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v.insert(*i);
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}
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// Use Visvalingam-Whyatt algorithm to calculate each point's weight.
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while (v.size() > 0)
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{
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VertexSet::iterator lowest = v.begin();
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weighted_vertex *removed = *lowest;
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if (removed->weight >= tolerance_) {
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break;
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}
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v.erase(lowest);
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// Connect adjacent vertices with each other
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if (removed->prev) removed->prev->next = removed->next;
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if (removed->next) removed->next->prev = removed->prev;
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// Adjust weight and reinsert prev/next to move them to their correct position.
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if (removed->prev) {
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v.erase(removed->prev);
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removed->prev->weight = std::max(removed->weight, removed->prev->nominalWeight());
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v.insert(removed->prev);
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}
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if (removed->next) {
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v.erase(removed->next);
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removed->next->weight = std::max(removed->weight, removed->next->nominalWeight());
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v.insert(removed->next);
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}
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}
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v.clear();
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// Traverse the remaining list and insert them into the vertex cache.
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for (VertexList::iterator i = v_list.begin(); i != v_list.end(); ++i)
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{
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if ((*i)->weight >= tolerance_)
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{
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vertices_.push_back((*i)->coord);
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}
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delete *i;
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}
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// Initialization finished.
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return status_ = process;
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}
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Geometry& geom_;
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double tolerance_;
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status status_;
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simplify_algorithm_e algorithm_;
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std::deque<vertex2d> vertices_;
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std::deque<vertex2d> sleeve_cont_;
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vertex2d previous_vertex_;
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mutable size_t pos_;
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};
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}
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#endif // MAPNIK_SIMPLIFY_CONVERTER_HPP
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