mapnik/src/text/placement_finder.cpp
Dane Springmeyer 64d5153aea Improved support for international text
- Implementation by @herm for GSOC 2012 (http://mapnik.org/news/2012/10/06/gsoc2012-status9/)
 - C++11 port, improvements, optimizations by @artemp
 - Testing and integration with master by @springmeyer
 - Thank you to all the support from @behdad along the way
 - Thanks for help testing @toton6868, @stephankn, @nirvn, @mfrasca, @simonsonc and many others

Refs: #2073,#2070,#2038,#2037,#1953,#1820,#1819,#1714,#1634,#1547,#1532,#1319,#1208,#1154,#1146
2013-11-22 00:06:32 -08:00

684 lines
21 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2013 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//mapnik
#include <mapnik/debug.hpp>
#include <mapnik/label_collision_detector.hpp>
#include <mapnik/ctrans.hpp>
#include <mapnik/expression_evaluator.hpp>
#include <mapnik/text/placement_finder.hpp>
#include <mapnik/text/layout.hpp>
#include <mapnik/text/text_properties.hpp>
#include <mapnik/text/placements_list.hpp>
#include <mapnik/text/vertex_cache.hpp>
// agg
#include "agg_conv_clip_polyline.h"
// stl
#include <vector>
namespace mapnik
{
class tolerance_iterator
{
public:
tolerance_iterator(double label_position_tolerance, double spacing)
: tolerance_(label_position_tolerance > 0 ?
label_position_tolerance : spacing/2.0),
tolerance_delta_(std::max(1.0, tolerance_/100.0)),
value_(0),
initialized_(false),
values_tried_(0)
{
}
~tolerance_iterator()
{
//std::cout << "values tried:" << values_tried_ << "\n";
}
double get() const
{
return -value_;
}
bool next()
{
++values_tried_;
if (values_tried_ > 255)
{
/* This point should not be reached during normal operation. But I can think of
* cases where very bad spacing and or tolerance values are choosen and the
* placement finder tries an excessive number of placements.
* 255 is an arbitrarily chosen limit.
*/
MAPNIK_LOG_WARN(placement_finder) << "Tried a huge number of placements. Please check "
"'label-position-tolerance' and 'spacing' parameters "
"of your TextSymbolizers.\n";
return false;
}
if (!initialized_)
{
initialized_ = true;
return true; //Always return value 0 as the first value.
}
if (value_ == 0)
{
value_ = tolerance_delta_;
return true;
}
value_ = -value_;
if (value_ > 0)
{
value_ += tolerance_delta_;
}
if (value_ > tolerance_)
{
return false;
}
return true;
}
private:
double tolerance_;
double tolerance_delta_;
double value_;
bool initialized_;
unsigned values_tried_;
};
// Output is centered around (0,0)
static void rotated_box2d(box2d<double> & box, rotation const& rot, double width, double height)
{
double new_width = width * rot.cos + height * rot.sin;
double new_height = width * rot.sin + height * rot.cos;
box.init(-new_width/2., -new_height/2., new_width/2., new_height/2.);
}
pixel_position pixel_position::rotate(rotation const& rot) const
{
return pixel_position(x * rot.cos - y * rot.sin, x * rot.sin + y * rot.cos);
}
placement_finder::placement_finder(feature_impl const& feature,
DetectorType &detector,
box2d<double> const& extent,
text_placement_info_ptr placement_info,
face_manager_freetype & font_manager,
double scale_factor)
: feature_(feature),
detector_(detector),
extent_(extent),
layout_(font_manager, scale_factor),
info_(placement_info),
valid_(true),
scale_factor_(scale_factor),
placements_(),
has_marker_(false),
marker_(),
marker_box_()
{
}
bool placement_finder::next_position()
{
if (!valid_)
{
MAPNIK_LOG_WARN(placement_finder) << "next_position() called while last call already returned false!\n";
return false;
}
if (!info_->next())
{
valid_ = false;
return false;
}
info_->properties.process(layout_, feature_);
layout_.layout(info_->properties.wrap_width * scale_factor_, info_->properties.text_ratio, info_->properties.wrap_before);
if (info_->properties.orientation)
{
// https://github.com/mapnik/mapnik/issues/1352
mapnik::evaluate<feature_impl, value_type> evaluator(feature_);
orientation_.init(
boost::apply_visitor(
evaluator,
*(info_->properties.orientation)).to_double() * M_PI / 180.0);
}
else
{
orientation_.reset();
}
init_alignment();
return true;
}
void placement_finder::init_alignment()
{
text_symbolizer_properties const& p = info_->properties;
valign_ = p.valign;
if (valign_ == V_AUTO)
{
if (p.displacement.y > 0.0)
{
valign_ = V_BOTTOM;
}
else if (p.displacement.y < 0.0)
{
valign_ = V_TOP;
}
else
{
valign_ = V_MIDDLE;
}
}
halign_point_ = p.halign;
halign_line_ = p.halign;
if (halign_point_ == H_AUTO)
{
if (p.displacement.x > 0.0)
{
halign_point_ = H_RIGHT;
halign_line_ = H_LEFT;
}
else if (p.displacement.x < 0.0)
{
halign_point_ = H_LEFT;
halign_line_= H_RIGHT;
}
else
{
halign_point_ = H_MIDDLE;
halign_line_ = H_MIDDLE;
}
}
jalign_ = p.jalign;
if (jalign_ == J_AUTO)
{
if (p.displacement.x > 0.0)
{
jalign_ = J_LEFT;
}
else if (p.displacement.x < 0.0)
{
jalign_ = J_RIGHT;
}
else
{
jalign_ = J_MIDDLE;
}
}
}
pixel_position placement_finder::alignment_offset() const //TODO
{
pixel_position result(0,0);
// if needed, adjust for desired vertical alignment
if (valign_ == V_TOP)
{
result.y = -0.5 * layout_.height(); // move center up by 1/2 the total height
}
else if (valign_ == V_BOTTOM)
{
result.y = 0.5 * layout_.height(); // move center down by the 1/2 the total height
}
// set horizontal position to middle of text
if (halign_point_ == H_LEFT)
{
result.x = -0.5 * layout_.width(); // move center left by 1/2 the string width
}
else if (halign_point_ == H_RIGHT)
{
result.x = 0.5 * layout_.width(); // move center right by 1/2 the string width
}
return result;
}
double placement_finder::jalign_offset(double line_width) const //TODO
{
if (jalign_ == J_MIDDLE) return -(line_width / 2.0);
if (jalign_ == J_LEFT) return -(layout_.width() / 2.0);
if (jalign_ == J_RIGHT) return (layout_.width() / 2.0) - line_width;
return 0;
}
bool placement_finder::find_point_placement(pixel_position const& pos)
{
glyph_positions_ptr glyphs = std::make_shared<glyph_positions>();
/* Find text origin. */
pixel_position displacement = scale_factor_ * info_->properties.displacement + alignment_offset();
if (info_->properties.rotate_displacement) displacement = displacement.rotate(!orientation_);
glyphs->set_base_point(pos + displacement);
box2d<double> bbox;
rotated_box2d(bbox, orientation_, layout_.width(), layout_.height());
bbox.re_center(glyphs->get_base_point().x, glyphs->get_base_point().y);
/* For point placements it is faster to just check the bounding box. */
if (collision(bbox)) return false;
/* add_marker first checks for collision and then updates the detector.*/
if (has_marker_ && !add_marker(glyphs, pos)) return false;
if (layout_.num_lines()) detector_.insert(bbox, layout_.text());
/* IMPORTANT NOTE:
x and y are relative to the center of the text
coordinate system:
x: grows from left to right
y: grows from bottom to top (opposite of normal computer graphics)
*/
double x, y;
// set for upper left corner of text envelope for the first line, top left of first character
y = layout_.height() / 2.0;
glyphs->reserve(layout_.glyphs_count());
for ( auto const& line : layout_)
{
y -= line.height(); //Automatically handles first line differently
x = jalign_offset(line.width());
for (auto const& glyph : line)
{
// place the character relative to the center of the string envelope
glyphs->push_back(glyph, pixel_position(x, y).rotate(orientation_), orientation_);
if (glyph.width)
{
//Only advance if glyph is not part of a multiple glyph sequence
x += glyph.width + glyph.format->character_spacing * scale_factor_;
}
}
}
placements_.push_back(glyphs);
return true;
}
template <typename T>
bool placement_finder::find_line_placements(T & path, bool points)
{
if (!layout_.num_lines()) return true; //TODO
vertex_cache pp(path);
bool success = false;
while (pp.next_subpath())
{
if (points)
{
if (pp.length() <= 0.001)
{
success = find_point_placement(pp.current_position()) || success;
continue;
}
}
else
{
if ((pp.length() < info_->properties.minimum_path_length * scale_factor_)
||
(pp.length() <= 0.001) /* Clipping removed whole geometry */
||
(pp.length() < layout_.width()))
{
continue;
}
}
double spacing = get_spacing(pp.length(), points ? 0. : layout_.width());
horizontal_alignment_e halign = info_->properties.halign;
if (halign == H_LEFT)
{
// Don't move
}
else if (halign == H_MIDDLE || halign == H_AUTO)
{
pp.forward(spacing/2.0);
}
else if (halign == H_RIGHT)
{
pp.forward(pp.length());
}
path_move_dx(pp);
do
{
tolerance_iterator tolerance_offset(info_->properties.label_position_tolerance * scale_factor_, spacing); //TODO: Handle halign
while (tolerance_offset.next())
{
vertex_cache::scoped_state state(pp);
if (pp.move(tolerance_offset.get())
&& (
(points && find_point_placement(pp.current_position()))
|| (!points && single_line_placement(pp, info_->properties.upright))))
{
success = true;
break;
}
}
} while (pp.forward(spacing));
}
return success;
}
text_upright_e placement_finder::simplify_upright(text_upright_e upright, double angle) const
{
if (upright == UPRIGHT_AUTO)
{
return (std::fabs(normalize_angle(angle)) > 0.5*M_PI) ? UPRIGHT_LEFT : UPRIGHT_RIGHT;
}
if (upright == UPRIGHT_LEFT_ONLY)
{
return UPRIGHT_LEFT;
}
if (upright == UPRIGHT_RIGHT_ONLY)
{
return UPRIGHT_RIGHT;
}
return upright;
}
bool placement_finder::single_line_placement(vertex_cache &pp, text_upright_e orientation)
{
/********************************************************************************
* IMPORTANT NOTE: See note about coordinate systems in find_point_placement()! *
********************************************************************************/
vertex_cache::scoped_state s(pp);
glyph_positions_ptr glyphs = std::make_shared<glyph_positions>();
std::vector<box2d<double> > bboxes;
bboxes.reserve(layout_.text().length());
int upside_down_glyph_count = 0;
text_upright_e real_orientation = simplify_upright(orientation, pp.angle());
double sign = (real_orientation == UPRIGHT_LEFT) ? -1 : 1;
double offset = alignment_offset().y + info_->properties.displacement.y * scale_factor_ + sign * layout_.height()/2.;
glyphs->reserve(layout_.glyphs_count());
for (auto const& line : layout_)
{
//Only subtract half the line height here and half at the end because text is automatically
//centered on the line
offset -= sign * line.height()/2;
vertex_cache & off_pp = pp.get_offseted(offset, sign*layout_.width());
vertex_cache::scoped_state off_state(off_pp); //TODO: Remove this when a clean implementation in vertex_cache::get_offseted was done
if (!off_pp.move(sign * jalign_offset(line.width()) - alignment_offset().x)) return false;
double last_cluster_angle = 999;
int current_cluster = -1;
pixel_position cluster_offset;
double angle;
rotation rot;
double last_glyph_spacing = 0.;
for (auto const& glyph : line)
{
if (current_cluster != static_cast<int>(glyph.char_index))
{
if (!off_pp.move(sign * (layout_.cluster_width(current_cluster) + last_glyph_spacing)))
{
return false;
}
current_cluster = glyph.char_index;
last_glyph_spacing = glyph.format->character_spacing * scale_factor_;
//Only calculate new angle at the start of each cluster!
angle = normalize_angle(off_pp.angle(sign * layout_.cluster_width(current_cluster)));
rot.init(angle);
if ((info_->properties.max_char_angle_delta > 0) && (last_cluster_angle != 999) &&
std::fabs(normalize_angle(angle-last_cluster_angle)) > info_->properties.max_char_angle_delta)
{
return false;
}
cluster_offset.clear();
last_cluster_angle = angle;
}
if (std::abs(angle) > M_PI/2) ++upside_down_glyph_count;
pixel_position pos = off_pp.current_position() + cluster_offset;
//Center the text on the line
double char_height = line.max_char_height();
pos.y = -pos.y - char_height/2.0*rot.cos;
pos.x = pos.x + char_height/2.0*rot.sin;
cluster_offset.x += rot.cos * glyph.width;
cluster_offset.y -= rot.sin * glyph.width;
box2d<double> bbox = get_bbox(glyph, pos, rot);
if (collision(bbox)) return false;
bboxes.push_back(bbox);
glyphs->push_back(glyph, pos, rot);
}
//See comment above
offset -= sign * line.height()/2;
}
if (upside_down_glyph_count > (layout_.text().length()/2))
{
if (orientation == UPRIGHT_AUTO)
{
//Try again with oposite orientation
s.restore();
return single_line_placement(pp, real_orientation == UPRIGHT_RIGHT ? UPRIGHT_LEFT : UPRIGHT_RIGHT);
}
//upright==left_only or right_only and more than 50% of characters upside down => no placement
if (orientation == UPRIGHT_LEFT_ONLY || orientation == UPRIGHT_RIGHT_ONLY)
{
return false;
}
}
for (box2d<double> const& bbox : bboxes)
{
detector_.insert(bbox, layout_.text());
}
placements_.push_back(glyphs);
return true;
}
void placement_finder::path_move_dx(vertex_cache &pp)
{
double dx = info_->properties.displacement.x * scale_factor_;
if (dx != 0.0)
{
vertex_cache::state state = pp.save_state();
if (!pp.move(dx)) pp.restore_state(state);
}
}
double placement_finder::normalize_angle(double angle)
{
while (angle >= M_PI)
{
angle -= 2.0 * M_PI;
}
while (angle < -M_PI)
{
angle += 2.0 * M_PI;
}
return angle;
}
double placement_finder::get_spacing(double path_length, double layout_width) const
{
int num_labels = 1;
if (info_->properties.label_spacing > 0)
{
num_labels = static_cast<int>(floor(
path_length / (info_->properties.label_spacing * scale_factor_ + layout_width)));
}
if (info_->properties.force_odd_labels && num_labels % 2 == 0)
{
--num_labels;
}
if (num_labels <= 0)
{
num_labels = 1;
}
return path_length / num_labels;
}
bool placement_finder::collision(const box2d<double> &box) const
{
if (!detector_.extent().intersects(box)
||
(info_->properties.avoid_edges && !extent_.contains(box))
||
(info_->properties.minimum_padding > 0 &&
!extent_.contains(box + (scale_factor_ * info_->properties.minimum_padding)))
||
(!info_->properties.allow_overlap &&
!detector_.has_point_placement(box, info_->properties.minimum_distance * scale_factor_))
)
{
return true;
}
return false;
}
void placement_finder::set_marker(marker_info_ptr m, box2d<double> box, bool marker_unlocked, pixel_position const& marker_displacement)
{
marker_ = m;
marker_box_ = box * scale_factor_;
marker_displacement_ = marker_displacement * scale_factor_;
marker_unlocked_ = marker_unlocked;
has_marker_ = true;
}
bool placement_finder::add_marker(glyph_positions_ptr glyphs, pixel_position const& pos) const
{
pixel_position real_pos = (marker_unlocked_ ? pos : glyphs->get_base_point()) + marker_displacement_;
box2d<double> bbox = marker_box_;
bbox.move(real_pos.x, real_pos.y);
glyphs->set_marker(marker_, real_pos);
if (collision(bbox)) return false;
detector_.insert(bbox);
return true;
}
box2d<double> placement_finder::get_bbox(glyph_info const& glyph, pixel_position const& pos, rotation const& rot)
{
/*
(0/ymax) (width/ymax)
***************
* *
(0/0)* *
* *
***************
(0/ymin) (width/ymin)
Add glyph offset in y direction, but not in x direction (as we use the full cluster width anyways)!
*/
double width = layout_.cluster_width(glyph.char_index);
if (glyph.width <= 0) width = -width;
pixel_position tmp, tmp2;
tmp.set(0, glyph.ymax);
tmp = tmp.rotate(rot);
tmp2.set(width, glyph.ymax);
tmp2 = tmp2.rotate(rot);
box2d<double> bbox(tmp.x, -tmp.y,
tmp2.x, -tmp2.y);
tmp.set(width, glyph.ymin);
tmp = tmp.rotate(rot);
bbox.expand_to_include(tmp.x, -tmp.y);
tmp.set(0, glyph.ymin);
tmp = tmp.rotate(rot);
bbox.expand_to_include(tmp.x, -tmp.y);
pixel_position pos2 = pos + pixel_position(0, glyph.offset.y).rotate(rot);
bbox.move(pos2.x , -pos2.y);
return bbox;
}
/*********************************************************************************************/
glyph_positions::glyph_positions()
: data_(),
base_point_(),
marker_(),
marker_pos_(),
bbox_()
{
}
glyph_positions::const_iterator glyph_positions::begin() const
{
return data_.begin();
}
glyph_positions::const_iterator glyph_positions::end() const
{
return data_.end();
}
void glyph_positions::push_back(glyph_info const& glyph, pixel_position const offset, rotation const& rot)
{
data_.push_back(glyph_position(glyph, offset, rot));
}
void glyph_positions::reserve(unsigned count)
{
data_.reserve(count);
}
pixel_position const& glyph_positions::get_base_point() const
{
return base_point_;
}
void glyph_positions::set_base_point(pixel_position const base_point)
{
base_point_ = base_point;
}
void glyph_positions::set_marker(marker_info_ptr marker, pixel_position const& marker_pos)
{
marker_ = marker;
marker_pos_ = marker_pos;
}
marker_info_ptr glyph_positions::marker() const
{
return marker_;
}
pixel_position const& glyph_positions::marker_pos() const
{
return marker_pos_;
}
/*************************************************************************************/
typedef agg::conv_clip_polyline<geometry_type> clipped_geometry_type;
typedef coord_transform<CoordTransform,clipped_geometry_type> ClippedPathType;
typedef coord_transform<CoordTransform,geometry_type> PathType;
template bool placement_finder::find_line_placements<ClippedPathType>(ClippedPathType &, bool);
template bool placement_finder::find_line_placements<PathType>(PathType &, bool);
}// ns mapnik