ab101401cd
+ removed multiple geometry typedefs + use geometry_type + revert to storing vertices in vector_vertex (previous implementation using std::vector was fragmenting heap causing performance issues with large geometries) + FIXME: hit_test is broken! |
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.. | ||
format_source_files | ||
mapnik-config | ||
ogcserver | ||
ogrindex | ||
pgsql2sqlite | ||
shapeindex | ||
stats | ||
upgrade_map_xml | ||
Makefile.am |