108 lines
3 KiB
C++
108 lines
3 KiB
C++
#include "catch.hpp"
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#include <mapnik/geometry.hpp>
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#include <mapnik/hit_test_filter.hpp>
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#include <mapnik/geometry_correct.hpp>
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TEST_CASE("geometry ops") {
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SECTION("hit_test_filter") {
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using namespace mapnik::new_geometry;
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{
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geometry geom(point(0,0));
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REQUIRE( mapnik::hit_test(geom,0,0,0) );
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}
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{
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geometry geom(point(0,0));
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REQUIRE( mapnik::hit_test(geom,1,0,1) );
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}
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{
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geometry geom(point(0,0));
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REQUIRE( mapnik::hit_test(geom,0,1,1) );
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}
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{
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geometry geom(point(0,0));
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REQUIRE( mapnik::hit_test(geom,1,1,1.5) );
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}
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{
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line_string line;
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line.add_coord(0,0);
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line.add_coord(1,1);
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line.add_coord(2,2);
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geometry geom(line);
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REQUIRE( mapnik::hit_test(geom,0,0,1.5) );
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}
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{
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line_string line;
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line.add_coord(0,0);
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line.add_coord(1,1);
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line.add_coord(2,2);
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multi_line_string multi_line;
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multi_line.emplace_back(std::move(line));
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geometry geom(multi_line);
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REQUIRE( mapnik::hit_test(geom,0,0,1.5) );
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}
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{
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polygon poly;
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linear_ring ring;
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ring.add_coord(0,0);
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ring.add_coord(-10,0);
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ring.add_coord(-10,10);
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ring.add_coord(0,10);
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ring.add_coord(0,0);
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poly.set_exterior_ring(std::move(ring));
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geometry geom(poly);
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REQUIRE( mapnik::hit_test(geom,-5,5,0) );
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multi_polygon mp;
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mp.push_back(poly);
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geometry geom_mp(mp);
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REQUIRE( mapnik::hit_test(geom_mp,-5,5,0) );
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correct(geom);
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REQUIRE( mapnik::hit_test(geom,-5,5,0) );
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correct(geom_mp);
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REQUIRE( mapnik::hit_test(geom_mp,-5,5,0) );
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geometry_collection gc;
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REQUIRE( !mapnik::hit_test(geometry(gc),-5,5,0) );
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gc.push_back(geom_mp);
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REQUIRE( mapnik::hit_test(geometry(gc),-5,5,0) );
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REQUIRE( !mapnik::hit_test(geometry(gc),-50,-50,0) );
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gc.emplace_back(point(-50,-50));
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REQUIRE( mapnik::hit_test(geometry(gc),-50,-50,0) );
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}
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{
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// polygon with hole
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polygon poly;
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linear_ring ring;
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ring.add_coord(0,0);
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ring.add_coord(-10,0);
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ring.add_coord(-10,10);
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ring.add_coord(0,10);
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ring.add_coord(0,0);
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poly.set_exterior_ring(std::move(ring));
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linear_ring hole;
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hole.add_coord(-7,7);
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hole.add_coord(-7,3);
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hole.add_coord(-3,3);
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hole.add_coord(-3,7);
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hole.add_coord(-7,7);
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poly.add_hole(std::move(hole));
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geometry geom(poly);
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REQUIRE( !mapnik::hit_test(geom,-5,5,0) );
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// add another hole inside the first hole
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// which should be considered a hit
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linear_ring fill;
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fill.add_coord(-6,4);
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fill.add_coord(-6,6);
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fill.add_coord(-4,6);
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fill.add_coord(-4,4);
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fill.add_coord(-6,4);
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poly.add_hole(std::move(fill));
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REQUIRE( mapnik::hit_test(geometry(poly),-5,5,0) );
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}
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}
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}
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