mapnik/include/memory.hpp
2006-03-31 10:32:02 +00:00

88 lines
2.3 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2006 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//$Id: memory.hpp 39 2005-04-10 20:39:53Z pavlenko $
#ifndef MEMORY_HPP
#define MEMORY_HPP
#include <iostream>
#include <cassert>
namespace mapnik
{
class MemoryUtils
{
public:
static size_t alignPointerSize(size_t ptrSize);
private:
MemoryUtils();
MemoryUtils(const MemoryUtils&);
MemoryUtils& operator=(const MemoryUtils&);
};
class MemoryManager
{
public:
virtual void* allocate(size_t size)=0;
virtual void deallocate(void* p)=0;
virtual ~MemoryManager();
protected:
MemoryManager(); // {}
private:
MemoryManager(const MemoryManager&);
MemoryManager& operator=(const MemoryManager&);
};
class Object
{
public:
void* operator new(size_t size);
void* operator new(size_t size, MemoryManager* manager);
void operator delete(void* p);
void operator delete(void* p, MemoryManager* manager);
protected:
virtual ~Object() {}
Object() {}
Object(const Object&) {}
protected:
Object& operator=(const Object&)
{
return *this;
}
};
template <typename Geometry>
class geometry_pool
{
public:
void* allocate()
{
return ::operator new(sizeof(Geometry));
}
void deallocate(void* p)
{
::operator delete(p);
}
};
}
#endif //MEMORY_HPP