ab101401cd
+ removed multiple geometry typedefs + use geometry_type + revert to storing vertices in vector_vertex (previous implementation using std::vector was fragmenting heap causing performance issues with large geometries) + FIXME: hit_test is broken! |
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.. | ||
build.py | ||
hello_datasource.cpp | ||
hello_datasource.hpp | ||
hello_featureset.cpp | ||
hello_featureset.hpp | ||
README | ||
test.xml |
hello world plugin ------------------ This is a very simple sample plugin. It is designed to help developers see the skeletal basics needed to achieve a functional datasource plugin. Code comments attempt to highlight which code is mandatory, which is simply recommended, and which is purely fluff used to get the plugin to actually show some data. When added to a map it provides a single point geometry representing the center of any query. This means that it should place a point in the middle of any map tile and display a "hello world!" label if used like: <?xml version="1.0" encoding="utf-8"?> <Map srs="+init=epsg:4326" background-color="white"> <Style name="style"> <Rule> <PointSymbolizer /> <TextSymbolizer name="[key]" face_name="DejaVu Sans Book" size="10" dx="5" dy="5"/> </Rule> </Style> <Layer name="test" srs="+init=epsg:4326"> <StyleName>style</StyleName> <Datasource> <Parameter name="type">hello</Parameter> </Datasource> </Layer> </Map> Or used in python like: from mapnik2 import * m = Map(600,400) m.background = Color('white') s = Style() r = Rule() r.symbols.append(PointSymbolizer()) t = TextSymbolizer(Expression("[key]"),"DejaVu Sans Book",10,Color('black')) t.displacement(15,15) r.symbols.append(t) s.rules.append(r) m.append_style('style',s) ds = Datasource(type="hello") l = Layer('test') l.styles.append('style') l.datasource = ds m.layers.append(l) m.zoom_all() render_to_file(m,'test.png')