Clone of mapnik from Github, for future local revisions
bdfaee32a6
+ It is working with vertex_vector, instead of vertex_vector2. + The body of every function related to path generation was commented out so mapnik would compile with SVG_RENDERER=True. + TODO: Create an iterator for geometry. |
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agg | ||
bindings | ||
config | ||
demo | ||
docs | ||
fonts | ||
include | ||
osx | ||
plugins | ||
scons | ||
src | ||
tests | ||
tinyxml | ||
utils | ||
workspace | ||
.hgignore | ||
AUTHORS | ||
autogen.sh | ||
bootstrap | ||
CHANGELOG | ||
configure.ac | ||
COPYING | ||
INSTALL | ||
Makefile.am | ||
mapnik-uninstalled.pc.in | ||
mapnik.anjuta | ||
mapnik.pc.in | ||
README | ||
SConstruct |
See INSTALL file for installation instructions Mapnik is an OpenSource C++/Python toolkit for developing GIS (Geographic Information Systems) applications. At the core is a C++ shared library providing algorithms/patterns for spatial data access and visualization. Essentially a collection of geographic objects (map, layer, datasource, feature, geometry), the library doesn't rely on "windowing systems" and can be deployed in any server environment. It is intended to play fair in a multi-threaded environment and is aimed primarily, but not exclusively, at web-based development. High-level Python bindings (boost.python) facilitate rapid application development, targeting zope3, django etc. Mapnik is a free software and is released under LGPL (GNU Lesser General Public Licence) (see COPYING) For further information see: - http://mapnik.org - http://trac.mapnik.org - http://ohloh.net/p/mapnik