mapnik/include/mapnik/polygon_symbolizer.hpp

107 lines
2.8 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2006 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//$Id: polygon_symbolizer.hpp 39 2005-04-10 20:39:53Z pavlenko $
#ifndef POLYGON_SYMBOLIZER_HPP
#define POLYGON_SYMBOLIZER_HPP
#include <mapnik/color.hpp>
namespace mapnik
{
struct MAPNIK_DECL polygon_symbolizer
{
explicit polygon_symbolizer()
: fill_(color(128,128,128)),
opacity_(1.0) {}
polygon_symbolizer(color const& fill)
: fill_(fill),
opacity_(1.0) {}
color const& get_fill() const
{
return fill_;
}
void set_fill(color const& fill)
{
fill_ = fill;
}
void set_opacity(float opacity)
{
opacity_ = opacity;
}
float get_opacity() const
{
return opacity_;
}
private:
color fill_;
float opacity_;
};
struct MAPNIK_DECL building_symbolizer
{
explicit building_symbolizer()
: fill_(color(128,128,128)),
height_(0.0),
opacity_(1.0)
{}
building_symbolizer(color const& fill,double height)
: fill_(fill),
height_(height),
opacity_(1.0) {}
color const& get_fill() const
{
return fill_;
}
void set_fill(color const& fill)
{
fill_ = fill;
}
double height() const
{
return height_;
}
void set_height(double height)
{
height_=height;
}
void set_opacity(float opacity)
{
opacity_ = opacity;
}
float get_opacity() const
{
return opacity_;
}
private:
color fill_;
double height_;
float opacity_;
};
}
#endif // POLYGON_SYMBOLIZER_HPP