a07767ef3d
+ (c++) added mapnik::color ctor from named colours (TODO: consider not to export color_factory) + (Python) fixed pickling + (Python) added to_hex_string method
107 lines
2.8 KiB
C++
107 lines
2.8 KiB
C++
/*****************************************************************************
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*
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* This file is part of Mapnik (c++ mapping toolkit)
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*
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* Copyright (C) 2006 Artem Pavlenko
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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//$Id: polygon_symbolizer.hpp 39 2005-04-10 20:39:53Z pavlenko $
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#ifndef POLYGON_SYMBOLIZER_HPP
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#define POLYGON_SYMBOLIZER_HPP
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#include <mapnik/color.hpp>
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namespace mapnik
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{
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struct MAPNIK_DECL polygon_symbolizer
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{
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explicit polygon_symbolizer()
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: fill_(color(128,128,128)),
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opacity_(1.0) {}
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polygon_symbolizer(color const& fill)
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: fill_(fill),
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opacity_(1.0) {}
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color const& get_fill() const
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{
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return fill_;
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}
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void set_fill(color const& fill)
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{
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fill_ = fill;
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}
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void set_opacity(float opacity)
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{
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opacity_ = opacity;
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}
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float get_opacity() const
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{
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return opacity_;
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}
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private:
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color fill_;
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float opacity_;
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};
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struct MAPNIK_DECL building_symbolizer
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{
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explicit building_symbolizer()
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: fill_(color(128,128,128)),
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height_(0),
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opacity_(1.0)
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{}
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building_symbolizer(color const& fill,double height)
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: fill_(fill),
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height_(height),
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opacity_(1.0) {}
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color const& get_fill() const
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{
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return fill_;
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}
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void set_fill(color const& fill)
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{
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fill_ = fill;
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}
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double height() const
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{
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return height_;
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}
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void set_height(double height)
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{
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height_=height;
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}
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void set_opacity(float opacity)
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{
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opacity_ = opacity;
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}
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float get_opacity() const
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{
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return opacity_;
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}
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private:
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color fill_;
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double height_;
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float opacity_;
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};
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}
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#endif // POLYGON_SYMBOLIZER_HPP
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