mapnik/plugins/input/python
2014-06-09 13:32:48 -07:00
..
examples tests: make consistent the proj4 string for epsg:4326 2013-01-25 00:49:55 -08:00
build.py scons: support MAPNIK_NAME option to customize libmapnik name for custom packaging 2014-06-09 13:32:48 -07:00
python_datasource.cpp python.input: workaround broken box2d python->c++ conversion on osx/clang - closes #1876 2013-05-30 09:18:25 -07:00
python_datasource.hpp remove as much mutable as possible 2012-12-17 12:59:15 -08:00
python_featureset.cpp python: a new plugin to use arbitrary Python as a data source 2012-07-31 17:05:27 +01:00
python_featureset.hpp fixup includes and value type and params usage across plugins 2013-01-04 09:23:06 -08:00
python_utils.cpp python plugin: catch and report exceptions, closes #1422 2012-10-19 17:05:51 -07:00
python_utils.hpp python plugin: catch and report exceptions, closes #1422 2012-10-19 17:05:51 -07:00
README.md tests: make consistent the proj4 string for epsg:4326 2013-01-25 00:49:55 -08:00

Python plugin

This plugin allows you to write data sources in the Python programming language. This is useful if you want to rapidly prototype a plugin, perform some custom manipulation on data or if you want to bind mapnik to a datasource which is most conveniently accessed through Python.

The plugin may be used from the existing mapnik Python bindings or it can embed the Python interpreter directly allowing it to be used from C++, XML or even JavaScript.

Rationale

Mapnik already has excellent Python bindings but they only directly support calling into mapnik from Python. This forces mapnik and its input plugins to be the lowest layer of the stack. The role of this plugin is to allow mapnik to call into Python itself. This allows mapnik to sit as rendering middleware between a custom Python frontend and a custom Python datasource. This increases the utility of mapnik as a component in a larger system.

There already exists MemoryDatasource which can be used to dynamically create geometry in Python. It suffers from the problem that it does not allow generating only the geometry which is seen by a particular query. Similarly the entire geometry must exist in memory before rendering can progress. By using a custom iterator object or by using generator expressions this plugin allows geometry to be created on demand and to be destroyed after use. This can have a great impact on memory efficiency. Since geometry is generated on-demand as rendering progresses there can be arbitrarily complex 'cleverness' optimising the geometry generated for a particular query. Obvious examples of this would be generating only geometry within the query bounding box and generating geometry with an appropriate level of detail for the output resolution.

Initialization

Only the factory parameter is required. This is of the form [module:]callable. If module is present then module will be imported and its attribute named callable will be used as a factory callable. If module is omitted, then __main__ is used. Any other parameter aside from factory or type will be passed directly to the callable as keyword arguments. Note that these will always be passed as strings even if the parameter can be parsed as an integer of floating point value.

The callable should return an object with the following required attributes:

  • envelope - a 4-tuple giving the (minx, miny, maxx, maxy) extent of the datasource;

  • data_type - a mapnik.DataType instance giving the type of data stored in this datasource. This will usually be one of mapnik.DataType.Vector or mapnik.DataType.Raster.

The following attributes are optional:

  • geometry_type - if the dataset is a vector dataset, this is an instance of mapnik.DataGeometryType giving the type of geometry returned by the datasource.

The following methods must be present:

  • features(query) - takes a single argument which is an instance of mapnik.Query and returns an iterable of mapnik.Feature instances for that query.

  • features_at_point(point) - almost never used. Takes a single argument which is an instance of mapnik.Point (I think) and returns an iterable of features associated with that point.

Convenience classes

The standard mapnik module provides a convenience class called mapnik.PythonDatasource which has default implementations for the required methods and accepts the geometry type, data type and envelope as constructor arguments. It also provides some convenience class methods which take care of constructing features for you:

  • mapnik.PythonDatasource.wkb_features - constructs features from well-known-binary (WKB) format geometry. Takes two keyword arguments: keys which is a sequence of keys associated with each feature and features which is a sequence of pairs. The first element in each pair is the WKB representation of the feature and the second element is a dictionary mapping keys to values.

Caveats

  • If used directly from C++, Py_Initialize() must have been called before the plugin is loaded to initialise the interpreter correctly.

  • When inside the interpreter the global interpreter lock is held each time a feature is fetched and so multi-threaded rendering performance may suffer. You can mitigate this by making sure that the feature iterator yields its value as quickly as possible, potentially from an in-memory buffer filled fom another process over IPC.

Examples

In XML:

<?xml version="1.0" encoding="utf-8"?>
<Map srs="+proj=longlat +ellps=WGS84 +datum=WGS84 +no_defs" background-color="white">
    <Style name="style">
        <Rule>
            <PointSymbolizer />
            <TextSymbolizer name="[label]" face_name="DejaVu Sans Book" size="10" dx="5" dy="5"/>
        </Rule>
    </Style>
    <Layer name="test" srs="+proj=longlat +ellps=WGS84 +datum=WGS84 +no_defs">
        <StyleName>style</StyleName>
        <Datasource>
            <Parameter name="type">python</Parameter>
            <Parameter name="factory">test:TestDatasource</Parameter>
        </Datasource>
    </Layer>
</Map>

In Python using the shapely geometry library:

import mapnik
from shapely.geometry import *

class TestDatasource(mapnik.PythonDatasource):
    def __init__(self):
        super(TestDatasource, self).__init__()

    def features(self, query):
        return mapnik.PythonDatasource.wkb_features(
            keys = ('label',), 
            features = (
                ( Point(5,6).wkb, { 'label': 'foo-bar'} ), 
                ( Point(100,60).wkb, { 'label': 'buzz-quux'} ), 
            )
        )

if __name__ == '__main__':
    m = mapnik.Map(1280,1024)
    m.background = mapnik.Color('white')
    s = mapnik.Style()
    r = mapnik.Rule()
    r.symbols.append(mapnik.PointSymbolizer())
    t = mapnik.TextSymbolizer(mapnik.Expression("[label]"),"DejaVu Sans Book",10,mapnik.Color('black'))
    t.displacement = (5,5)
    r.symbols.append(t)
    s.rules.append(r)
    m.append_style('point_style',s)
    ds = mapnik.Python(factory='TestDatasource')
    layer = mapnik.Layer('python')
    layer.datasource = ds
    layer.styles.append('point_style')
    m.layers.append(layer)
    m.zoom_all()
    mapnik.render_to_file(m,'map.png', 'png')

A more complex Python example which makes use of iterators to generate geometry dynamically:

"""A more complex example which renders an infinite series of concentric
circles centred on a point.

The circles are represented by a Python iterator which will yield only the
circles which intersect the query's bounding box. The advantage of this
approach over a MemoryDatasource is that a) only those circles which intersect
the viewport are actually generated and b) only the memory for the largest
circle need be available since each circle is created on demand and destroyed
when finished with.
"""
import math
import mapnik
from shapely.geometry import *

def box2d_to_shapely(box):
    import shapely.geometry
    return shapely.geometry.box(box.minx, box.miny, box.maxx, box.maxy)

class ConcentricCircles(object):
    def __init__(self, centre, bounds, step=1):
        self.centre = centre
        self.bounds = bounds
        self.step = step

    class Iterator(object):
        def __init__(self, container):
            self.container = container

            centre = self.container.centre
            bounds = self.container.bounds
            step = self.container.step

            if centre.within(bounds):
                self.radius = 0
            else:
                self.radius = math.ceil(centre.distance(bounds) / float(step)) * step

        def next(self):
            circle = self.container.centre.buffer(self.radius)
            self.radius += self.container.step

            # has the circle grown so large that the boundary is entirely within it?
            if circle.contains(self.container.bounds):
                raise StopIteration()

            return ( circle.wkb, { } )

    def __iter__(self):
        return ConcentricCircles.Iterator(self)

class TestDatasource(mapnik.PythonDatasource):
    def __init__(self):
        super(TestDatasource, self).__init__(geometry_type=mapnik.DataGeometryType.Polygon)

    def features(self, query):
        # Get the query bounding-box as a shapely bounding box
        bounding_box = box2d_to_shapely(query.bbox)
        centre = Point(-20, 0)

        return mapnik.PythonDatasource.wkb_features(
            keys = (),
            features = ConcentricCircles(centre, bounding_box, 0.5)
        )

if __name__ == '__main__':
    m = mapnik.Map(640, 320)

    m.background = mapnik.Color('white')
    s = mapnik.Style()
    r = mapnik.Rule()
    r.symbols.append(mapnik.LineSymbolizer())
    s.rules.append(r)
    m.append_style('point_style',s)
    ds = mapnik.Python(factory='TestDatasource')
    layer = mapnik.Layer('python')
    layer.datasource = ds
    layer.styles.append('point_style')
    m.layers.append(layer)
    box = mapnik.Box2d(-60, -60, 0, -30)
    m.zoom_to_box(box)
    mapnik.render_to_file(m,'map.png', 'png')