161 lines
4.5 KiB
C++
161 lines
4.5 KiB
C++
/* This file is part of Mapnik (c++ mapping toolkit)
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* Copyright (C) 2005 Artem Pavlenko
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*
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* Mapnik is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.#include "memory.hpp"
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// Credits:
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// I gratefully acknowledge the inspiring work of Maxim Shemanarev (McSeem),
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// author of Anti-Grain Geometry (http://www.antigrain.com). I have used
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// the datastructure from AGG as a template for my own.
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//$Id: vertex_vector.hpp 39 2005-04-10 20:39:53Z pavlenko $
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#ifndef VERTEX_VECTOR_HPP
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#define VERTEX_VECTOT_HPP
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#include "vertex.hpp"
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#include "ctrans.hpp"
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namespace mapnik
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{
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template <typename T>
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class vertex_vector
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{
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typedef typename T::type value_type;
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typedef vertex<value_type,2> vertex_type;
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enum {
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block_shift = 8,
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block_size = 1<<block_shift,
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block_mask = block_size - 1,
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grow_by = 256
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};
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private:
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unsigned num_blocks_;
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unsigned max_blocks_;
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value_type** vertexs_;
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unsigned char** commands_;
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unsigned pos_;
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public:
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vertex_vector()
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: num_blocks_(0),
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max_blocks_(0),
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vertexs_(0),
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commands_(0),
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pos_(0) {}
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~vertex_vector()
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{
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if ( num_blocks_ )
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{
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value_type** vertexs=vertexs_ + num_blocks_ - 1;
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while ( num_blocks_-- )
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{
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delete [] *vertexs;
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--vertexs;
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}
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delete [] vertexs_;
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}
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}
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unsigned size() const
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{
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return pos_;
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}
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void push_back (value_type x,value_type y,unsigned command)
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{
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unsigned block = pos_ >> block_shift;
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if (block >= num_blocks_)
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{
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allocate_block(block);
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}
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value_type* vertex = vertexs_[block] + ((pos_ & block_mask) << 1);
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unsigned char* cmd= commands_[block] + (pos_ & block_mask);
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*cmd = static_cast<unsigned char>(command);
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*vertex++ = x;
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*vertex = y;
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++pos_;
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}
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unsigned get_vertex(unsigned pos,value_type* x,value_type* y) const
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{
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if (pos >= pos_) return SEG_END;
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unsigned block = pos >> block_shift;
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const value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1);
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*x = (*vertex++);
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*y = (*vertex);
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return commands_[block] [pos & block_mask];
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}
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unsigned get_at(unsigned pos,value_type& x,value_type& y) const
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{
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if (pos >= pos_) return SEG_END;
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unsigned block = pos >> block_shift;
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const value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1);
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x = (*vertex++);
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y = (*vertex);
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return commands_[block] [pos & block_mask];
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}
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unsigned get_at(unsigned pos,vertex_type& v) const
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{
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if (pos >= pos_) return SEG_END;
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unsigned block = pos >> block_shift;
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const value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1);
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unsigned char* cmd= commands_[block] + (pos_ & block_mask);
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v.x=(*vertex++);
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v.y=(*vertex);
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return commands_[block] [pos & block_mask];
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}
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void transform_at(unsigned pos,const CoordTransform& t)
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{
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if (pos >= pos_) return;
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unsigned block = pos >> block_shift;
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value_type* vertex = vertexs_[block] + (( pos & block_mask) << 1);
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*vertex=t.forward_x(*vertex);
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++vertex;
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*vertex=t.forward_y(*vertex);
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}
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private:
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vertex_vector(const vertex_vector&);
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vertex_vector& operator=(const vertex_vector&);
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void allocate_block(unsigned block)
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{
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if (block >= max_blocks_)
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{
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value_type** new_vertexs = new value_type* [(max_blocks_ + grow_by) * 2];
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unsigned char** new_commands = (unsigned char**)(new_vertexs + max_blocks_ + grow_by);
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if (vertexs_)
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{
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std::memcpy(new_vertexs,vertexs_,max_blocks_ * sizeof(value_type*));
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std::memcpy(new_commands,commands_,max_blocks_ * sizeof(unsigned char*));
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delete [] vertexs_;
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}
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vertexs_ = new_vertexs;
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commands_ = new_commands;
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max_blocks_ += grow_by;
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}
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vertexs_[block] = new value_type [block_size * 2 + block_size / (sizeof(value_type))];
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commands_[block] = (unsigned char*)(vertexs_[block] + block_size*2);
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++num_blocks_;
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}
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};
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}
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#endif //VERTEX_VECTOR_HPP
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