mapnik/deps/sparsehash/template_util.h

134 lines
4.6 KiB
C++

// Copyright 2005 Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ----
//
// Template metaprogramming utility functions.
//
// This code is compiled directly on many platforms, including client
// platforms like Windows, Mac, and embedded systems. Before making
// any changes here, make sure that you're not breaking any platforms.
//
//
// The names choosen here reflect those used in tr1 and the boost::mpl
// library, there are similar operations used in the Loki library as
// well. I prefer the boost names for 2 reasons:
// 1. I think that portions of the Boost libraries are more likely to
// be included in the c++ standard.
// 2. It is not impossible that some of the boost libraries will be
// included in our own build in the future.
// Both of these outcomes means that we may be able to directly replace
// some of these with boost equivalents.
//
#ifndef BASE_TEMPLATE_UTIL_H_
#define BASE_TEMPLATE_UTIL_H_
#include <deps/sparsehash/internal/sparseconfig.h>
_START_GOOGLE_NAMESPACE_
// Types small_ and big_ are guaranteed such that sizeof(small_) <
// sizeof(big_)
typedef char small_;
struct big_ {
char dummy[2];
};
// Identity metafunction.
template <class T>
struct identity_ {
typedef T type;
};
// integral_constant, defined in tr1, is a wrapper for an integer
// value. We don't really need this generality; we could get away
// with hardcoding the integer type to bool. We use the fully
// general integer_constant for compatibility with tr1.
template<class T, T v>
struct integral_constant {
static const T value = v;
typedef T value_type;
typedef integral_constant<T, v> type;
};
template <class T, T v> const T integral_constant<T, v>::value;
// Abbreviations: true_type and false_type are structs that represent boolean
// true and false values. Also define the boost::mpl versions of those names,
// true_ and false_.
typedef integral_constant<bool, true> true_type;
typedef integral_constant<bool, false> false_type;
typedef true_type true_;
typedef false_type false_;
// if_ is a templatized conditional statement.
// if_<cond, A, B> is a compile time evaluation of cond.
// if_<>::type contains A if cond is true, B otherwise.
template<bool cond, typename A, typename B>
struct if_{
typedef A type;
};
template<typename A, typename B>
struct if_<false, A, B> {
typedef B type;
};
// type_equals_ is a template type comparator, similar to Loki IsSameType.
// type_equals_<A, B>::value is true iff "A" is the same type as "B".
//
// New code should prefer base::is_same, defined in base/type_traits.h.
// It is functionally identical, but is_same is the standard spelling.
template<typename A, typename B>
struct type_equals_ : public false_ {
};
template<typename A>
struct type_equals_<A, A> : public true_ {
};
// and_ is a template && operator.
// and_<A, B>::value evaluates "A::value && B::value".
template<typename A, typename B>
struct and_ : public integral_constant<bool, (A::value && B::value)> {
};
// or_ is a template || operator.
// or_<A, B>::value evaluates "A::value || B::value".
template<typename A, typename B>
struct or_ : public integral_constant<bool, (A::value || B::value)> {
};
_END_GOOGLE_NAMESPACE_
#endif // BASE_TEMPLATE_UTIL_H_