Updated MapDesign (markdown)
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@ -18,7 +18,7 @@ The basic Mapnik object is the Map. Other important objects include _Layers, Fil
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Mapnik users typically only deal with Map Layers, Filters, Rules, and Symbolizers. Whereas Filters and Rules serve as predicates that determine _when_ geometric features are displayed, Mapnik Symbolizers take input data and turn them into graphical form, whether as Points, Lines, Polygons, Raster Images, or Textual Labels.
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For more information on Symbolizers, Filters, and Rules, see SymbologySupport.
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For more information on Symbolizers, Filters, and Rules, see [[SymbologySupport]].
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Internally, a mapnik Map object may have multiple Layers, where each Layer should have a reference to a Datasource (mapnik::datasource_ptr). A typical Datasource (for example, a Shapefile Datasource, an in-memory Datasource, or a Raster Datasource) has multiple features.
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