From a14d7000f2b8aa556ce2c426a023d83f9d6792a5 Mon Sep 17 00:00:00 2001 From: springmeyer Date: Mon, 9 Jan 2012 10:30:36 -0800 Subject: [PATCH] Updated Tutorial 2 -- 'Hello world' using an XML stylesheet (markdown) --- GettingStartedInXML.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GettingStartedInXML.md b/GettingStartedInXML.md index f2c9139..e79c02a 100644 --- a/GettingStartedInXML.md +++ b/GettingStartedInXML.md @@ -28,7 +28,7 @@ print "rendered image to '%s'" % image ## Step 2: data -Now, we need some data to render, let's use a shapefile of world border polygons from http://naturalearthdata.com. Download the data from this wiki's local cache [here](data/110m-admin-0-countries.zip) or directly from the [Natural Earth Data site](http://www.naturalearthdata.com/http//www.naturalearthdata.com/download/110m/cultural/110m-admin-0-countries.zip). Unzip the archive in the same directory as the `world_map.py`. Once unzipped, you should see four files like: +Now, we need some data to render. Let's use a shapefile of world border polygons from http://naturalearthdata.com. Download the data from this wiki's local cache [here](data/110m-admin-0-countries.zip) or directly from the [Natural Earth Data site](http://www.naturalearthdata.com/http//www.naturalearthdata.com/download/110m/cultural/110m-admin-0-countries.zip). Unzip the archive in the same directory as the `world_map.py`. Once unzipped, you should see four files like: ne_110m_admin_0_countries.shp ne_110m_admin_0_countries.shx