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My personal Minecraft proxy using Azalea
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2025-04-11 11:05:44 -04:00
src 0.1.2 - Fix Write VarInt 2025-04-11 11:05:44 -04:00
.gitignore 0.0.0 - Somewhat Working! 2024-12-05 03:23:15 -05:00
Cargo.lock 0.1.2 - Fix Write VarInt 2025-04-11 11:05:44 -04:00
Cargo.toml 0.1.2 - Fix Write VarInt 2025-04-11 11:05:44 -04:00
LICENSE Initial commit 2024-12-05 03:13:04 -05:00
Makefile.toml 0.1.0 - Raw TCP Proxy 2025-03-30 22:08:48 -04:00
README.md 0.1.0 - Raw TCP Proxy 2025-03-30 22:08:48 -04:00
rust-toolchain.toml 0.1.0 - Raw TCP Proxy 2025-03-30 22:08:48 -04:00
rustfmt.toml 0.0.0 - Somewhat Working! 2024-12-05 03:23:15 -05:00

ShaysProxy

My personal Minecraft TCP proxy written in Rust

This is inspired by Ender's stupid-mc-proxy

Public Instance

Examples:

  • 2b2t.org.proxy.shay.tools
  • 2b2t.org_.proxy.shay.tools - You can optionally add an extra underscore
  • 2b2t.org_25565.proxy.shay.tools - You can optionally add a custom port
  • 2b2t.org_25565_25.proxy.shay.tools - You can optionally add a ms delay
    This can be useful for latency/lag testing, batching packets with a delay causes them to be 'compressed' into less.