Improved support for international text
- Implementation by @herm for GSOC 2012 (http://mapnik.org/news/2012/10/06/gsoc2012-status9/)
- C++11 port, improvements, optimizations by @artemp
- Testing and integration with master by @springmeyer
- Thank you to all the support from @behdad along the way
- Thanks for help testing @toton6868, @stephankn, @nirvn, @mfrasca, @simonsonc and many others
Refs: #2073,#2070,#2038,#2037,#1953,#1820,#1819,#1714,#1634,#1547,#1532,#1319,#1208,#1154,#1146
2013-11-22 09:06:32 +01:00
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/*****************************************************************************
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*
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* This file is part of Mapnik (c++ mapping toolkit)
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*
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* Copyright (C) 2013 Artem Pavlenko
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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// mapnik
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#include <mapnik/text/vertex_cache.hpp>
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#include <mapnik/offset_converter.hpp>
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// boost
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namespace mapnik
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{
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double vertex_cache::angle(double width)
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{
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/* IMPORTANT NOTE: See note about coordinate systems in placement_finder::find_point_placement()
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* for imformation about why the y axis is inverted! */
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double tmp = width + position_in_segment_;
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if ((tmp <= current_segment_->length) && (tmp >= 0))
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{
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//Only calculate angle on request as it is expensive
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if (!angle_valid_)
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{
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angle_ = atan2(-(current_segment_->pos.y - segment_starting_point_.y),
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current_segment_->pos.x - segment_starting_point_.x);
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}
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return width >= 0 ? angle_ : angle_ + M_PI;
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} else
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{
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scoped_state s(*this);
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pixel_position const& old_pos = s.get_state().position();
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move(width);
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double angle = atan2(-(current_position_.y - old_pos.y),
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current_position_.x - old_pos.x);
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return angle;
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}
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}
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bool vertex_cache::next_subpath()
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{
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if (!initialized_)
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{
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current_subpath_ = subpaths_.begin();
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initialized_ = true;
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} else
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{
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current_subpath_++;
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}
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if (current_subpath_ == subpaths_.end()) return false;
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rewind_subpath(); //Initialize position values
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return true;
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}
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void vertex_cache::rewind_subpath()
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{
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current_segment_ = current_subpath_->vector.begin();
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//All subpaths contain at least one segment (i.e. the starting point)
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segment_starting_point_ = current_position_ = current_segment_->pos;
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position_in_segment_ = 0;
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angle_valid_ = false;
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position_ = 0;
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}
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void vertex_cache::reset()
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{
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initialized_ = false;
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}
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bool vertex_cache::next_segment()
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{
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segment_starting_point_ = current_segment_->pos; //Next segments starts at the end of the current one
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if (current_segment_ == current_subpath_->vector.end()) return false;
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current_segment_++;
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angle_valid_ = false;
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if (current_segment_ == current_subpath_->vector.end()) return false;
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return true;
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}
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bool vertex_cache::previous_segment()
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{
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if (current_segment_ == current_subpath_->vector.begin()) return false;
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current_segment_--;
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angle_valid_ = false;
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if (current_segment_ == current_subpath_->vector.begin())
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{
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//First segment is special
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segment_starting_point_ = current_segment_->pos;
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return true;
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}
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segment_starting_point_ = (current_segment_-1)->pos;
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return true;
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}
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vertex_cache & vertex_cache::get_offseted(double offset, double region_width)
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{
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if (fabs(offset) < 0.01)
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{
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return *this;
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}
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vertex_cache_ptr offseted_line;
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offseted_lines_map::iterator pos = offseted_lines_.find(offset);
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if (pos != offseted_lines_.end())
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{
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offseted_line = pos->second;
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} else {
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offset_converter<vertex_cache> converter(*this);
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converter.set_offset(offset);
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offseted_line = vertex_cache_ptr(new vertex_cache(converter));
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}
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offseted_line->reset();
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offseted_line->next_subpath(); //TODO: Multiple subpath support
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2014-01-28 21:30:36 +01:00
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// find the point on the offset line closest to the current position,
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// which we'll use to make the offset line aligned to this one.
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double seek = offseted_line->position_closest_to(current_position_);
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Improved support for international text
- Implementation by @herm for GSOC 2012 (http://mapnik.org/news/2012/10/06/gsoc2012-status9/)
- C++11 port, improvements, optimizations by @artemp
- Testing and integration with master by @springmeyer
- Thank you to all the support from @behdad along the way
- Thanks for help testing @toton6868, @stephankn, @nirvn, @mfrasca, @simonsonc and many others
Refs: #2073,#2070,#2038,#2037,#1953,#1820,#1819,#1714,#1634,#1547,#1532,#1319,#1208,#1154,#1146
2013-11-22 09:06:32 +01:00
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offseted_line->move(seek);
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2014-01-28 21:30:36 +01:00
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Improved support for international text
- Implementation by @herm for GSOC 2012 (http://mapnik.org/news/2012/10/06/gsoc2012-status9/)
- C++11 port, improvements, optimizations by @artemp
- Testing and integration with master by @springmeyer
- Thank you to all the support from @behdad along the way
- Thanks for help testing @toton6868, @stephankn, @nirvn, @mfrasca, @simonsonc and many others
Refs: #2073,#2070,#2038,#2037,#1953,#1820,#1819,#1714,#1634,#1547,#1532,#1319,#1208,#1154,#1146
2013-11-22 09:06:32 +01:00
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offseted_lines_[offset] = offseted_line;
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return *offseted_line;
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}
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2014-01-28 21:30:36 +01:00
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inline double dist_sq(pixel_position const &d) {
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return d.x*d.x + d.y*d.y;
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}
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double vertex_cache::position_closest_to(pixel_position const &target_pos)
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{
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bool first = true;
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pixel_position old_pos, new_pos;
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double lin_pos = 0.0, min_pos = 0.0, min_dist_sq = std::numeric_limits<double>::max();
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// find closest approach of each individual segment to the
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// target position. would be good if there were some kind
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// of prior, or fast test to avoid calculating on each
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// segment, but i can't think of one.
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for (segment const &seg : current_subpath_->vector) {
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if (first) {
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old_pos = seg.pos;
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min_pos = lin_pos;
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min_dist_sq = dist_sq(target_pos - old_pos);
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first = false;
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} else {
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new_pos = seg.pos;
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pixel_position d = new_pos - old_pos;
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if ((d.x != 0.0) || (d.y != 0)) {
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pixel_position c = target_pos - old_pos;
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double t = (c.x * d.x + c.y * d.y) / dist_sq(d);
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if ((t >= 0.0) && (t <= 1.0)) {
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pixel_position pt = (d * t) + old_pos;
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double pt_dist_sq = dist_sq(target_pos - pt);
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if (pt_dist_sq < min_dist_sq) {
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min_dist_sq = pt_dist_sq;
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min_pos = lin_pos + seg.length * t;
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}
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}
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}
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old_pos = new_pos;
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lin_pos += seg.length;
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double end_dist_sq = dist_sq(target_pos - old_pos);
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if (end_dist_sq < min_dist_sq) {
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min_dist_sq = end_dist_sq;
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min_pos = lin_pos;
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}
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}
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}
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return min_pos;
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}
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Improved support for international text
- Implementation by @herm for GSOC 2012 (http://mapnik.org/news/2012/10/06/gsoc2012-status9/)
- C++11 port, improvements, optimizations by @artemp
- Testing and integration with master by @springmeyer
- Thank you to all the support from @behdad along the way
- Thanks for help testing @toton6868, @stephankn, @nirvn, @mfrasca, @simonsonc and many others
Refs: #2073,#2070,#2038,#2037,#1953,#1820,#1819,#1714,#1634,#1547,#1532,#1319,#1208,#1154,#1146
2013-11-22 09:06:32 +01:00
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bool vertex_cache::forward(double length)
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{
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if (length < 0)
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{
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MAPNIK_LOG_ERROR(vertex_cache) << "vertex_cache::forward() called with negative argument!\n";
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return false;
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}
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return move(length);
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}
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bool vertex_cache::backward(double length)
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{
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if (length < 0)
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{
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MAPNIK_LOG_ERROR(vertex_cache) << "vertex_cache::backward() called with negative argument!\n";
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return false;
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}
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return move(-length);
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}
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bool vertex_cache::move(double length)
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{
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position_ += length;
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length += position_in_segment_;
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while (length >= current_segment_->length)
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{
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length -= current_segment_->length;
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if (!next_segment()) return false; //Skip all complete segments
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}
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while (length < 0)
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{
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if (!previous_segment()) return false;
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length += current_segment_->length;
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}
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double factor = length / current_segment_->length;
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position_in_segment_ = length;
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current_position_ = segment_starting_point_ + (current_segment_->pos - segment_starting_point_) * factor;
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return true;
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}
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void vertex_cache::rewind(unsigned)
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{
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vertex_subpath_ = subpaths_.begin();
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vertex_segment_ = vertex_subpath_->vector.begin();
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}
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unsigned vertex_cache::vertex(double *x, double *y)
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{
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if (vertex_segment_ == vertex_subpath_->vector.end())
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{
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vertex_subpath_++;
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if (vertex_subpath_ == subpaths_.end()) return agg::path_cmd_stop;
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vertex_segment_ = vertex_subpath_->vector.begin();
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}
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*x = vertex_segment_->pos.x;
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*y = vertex_segment_->pos.y;
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unsigned cmd = (vertex_segment_ == vertex_subpath_->vector.begin()) ? agg::path_cmd_move_to : agg::path_cmd_line_to;
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vertex_segment_++;
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return cmd;
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}
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vertex_cache::state vertex_cache::save_state() const
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{
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state s;
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s.current_segment = current_segment_;
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s.position_in_segment = position_in_segment_;
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s.current_position = current_position_;
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s.segment_starting_point = segment_starting_point_;
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s.position_ = position_;
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return s;
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}
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void vertex_cache::restore_state(state const& s)
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{
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current_segment_ = s.current_segment;
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position_in_segment_ = s.position_in_segment;
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current_position_ = s.current_position;
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segment_starting_point_ = s.segment_starting_point;
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position_ = s.position_;
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angle_valid_ = false;
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}
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} //ns mapnik
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