mapnik/src/svg/svg_renderer.cpp

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/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2006 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//$Id$
// mapnik
#include <mapnik/svg_renderer.hpp>
// stl
#ifdef MAPNIK_DEBUG
#include <iostream>
#endif
#include <sstream>
namespace mapnik
{
/*
* XML_DECLARATION and SVG_DTD comprise the XML header of the SVG document.
* They are required for producing standard compliant XML documents.
* They are stored in svg_renderer, but they might move to somewhere else.
*/
template <typename T>
const std::string svg_renderer<T>::XML_DECLARATION = "<?xml version=\"1.0\" standalone=\"no\"?>";
template <typename T>
const std::string svg_renderer<T>::SVG_DTD = "<!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.1//EN\" \"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd\">";
template <typename T>
svg_renderer<T>::svg_renderer(Map const& m, T & output_stream) :
feature_style_processor<svg_renderer>(m),
output_stream_(output_stream)
{
// nothing yet.
}
template <typename T>
svg_renderer<T>::~svg_renderer() {}
// only empty methods for now.
template <typename T>
void svg_renderer<T>::start_map_processing(Map const& map)
{
// nothing yet.
#ifdef MAPNIK_DEBUG
std::clog << "start map processing" << std::endl;
#endif
}
template <typename T>
void svg_renderer<T>::end_map_processing(Map const& map)
{
// nothing yet.
#ifdef MAPNIK_DEBUG
std::clog << "end map processing" << std::endl;
#endif
}
template <typename T>
void svg_renderer<T>::start_layer_processing(layer const& lay)
{
// nothing yet.
#ifdef MAPNIK_DEBUG
std::clog << "start layer processing: " << lay.name() << std::endl;
#endif
}
template <typename T>
void svg_renderer<T>::end_layer_processing(layer const& lay)
{
// nothing yet.
#ifdef MAPNIK_DEBUG
std::clog << "end layer processing: " << lay.name() << std::endl;
#endif
}
template class svg_renderer<std::stringstream>;
}