Shield symbolizer is now a subclass of text symbolizer.
Some small improvements to text rendering.
Fixed up placement finder for horizontal placement.
Cleaned up placement finder.
2. Pass resolution to bbox query
3. Use variant<int,double,string> as parameter value e.g in Python:
ds = Raster(file="/path/to/file",lox = 12312.4,.....)
Added extractor facility to work with mapnik::parameter (C++):
mapnik::parameters params;
params["parameter0"] = 123.456;
params["parameter1"] = "123.456"; // initialize with string extract double later
boost::optional<double> val0 = params.get<double>("parameter0");
if (val0)
{
std::cout << *val0;
}
// with default value. NOTE: there is no 'parameter2' in params
boost::optional<double> val2 = params.get<double>("parameter2",654.321);
std::cout << * val2;
//
4. Added Gdal factory method in __init__.py
ds = Gdal(file="/tmp/file.tiff")
>>> for f in m.query_point([ layer.name for layer in m.layers ].index('world'),51,0):
... print f
...
feature (
f_code:FA001
fac_id:193
id:3147
na2:UK
na3:E
nam:ENGLAND
tile_id:10
)
>>>
fs = m.query_map_point(x,y) # Map (screen) coordinates
for feature in fs:
print feature
TODO: provide interface to feature in Python, at the moment only __str__ implemented which dumps attributes
to be rendered. This allows for a large extent (larger than can be
rendered into a single image in memory) to be rendered out as tiles.
Since the full extent is used for the placement calculations text
crossing tile boundaries will be consistent.
This method is a little inefficient when a large number of labels need
placed, an improved method would be to cache these placements between
tiles, but the attached is a start.
c++ users should simple call the render method with a start X and Y
coordinate specified,
for (int TileX = 0;TileX < 5;++TileX)
{
for(int TileY = 0;TileY < 5; ++TileY)
{
int TileSize=250;
int StartX = TileX*TileSize;
int StartY = TileY*TileSize;
Image32 buf(TileSize,TileSize);
agg_renderer<Image32> ren(m,buf,StartX,StartY);
ren.apply();
char name[324];
sprintf(name,"tile_%d_%d.png",TileX,TileY);
ImageUtils::save_to_file(name,"png",buf);
}
}
python users should call render_tile_to_file
for y in range(tile_count_y):
for x in range(tile_count_x):
if not os.path.exists("tiles/%d/%d/" % (map_scale, y)):
os.makedirs("tiles/%d/%d/" % (map_scale, y))
render_tile_to_file(m, x*tile_size, y*tile_size, tile_size, tile_size,
'tiles/%d/%d/%d.png' % (map_scale,y,x), 'png')
bool hit_test(double x, double y, double tol);
2. added image_view(unsigned x, unsigned y, unsigned width, unsigned height)
allowing to select region from image data e.g (in Python):
im = Image(2048,2048)
view = im.view(0,0,256,256)
save_to_file(filename,type, view)
3. changed envelope method to return vy value in datasource classes
4. features_at_point impl for shape and postgis plug-ins
angle changes too much between characters it finds an alternate
placement), this is specified in the max_char_angle_delta property in
radians (feel free to change it to degrees).
It also improves the text placement around corners trying to minimise
the distance between the center of the character and the line on each
side. This is the major portion of the patch.
Map and Layer objects both have a new parameter 'srs', initialized to "+proj=latlong +datum=WGS84" by default.
Basic usage (Python):
p = Projection("+proj=merc +datum=WGS84")
point = p.forward(Coord(-2,51))
...
2.reflected arithmetic operators for Envelope/Coord into Python
3.altered return policies for python objects
4.modified build system to require proj4 lib and headers