170 lines
4.7 KiB
C++
170 lines
4.7 KiB
C++
/*****************************************************************************
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*
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* This file is part of Mapnik (c++ mapping toolkit)
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*
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* Copyright (C) 2006 Artem Pavlenko
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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//$Id$
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// mapnik
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#include <mapnik/svg_renderer.hpp>
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// stl
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#ifdef MAPNIK_DEBUG
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#include <iostream>
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#endif
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#include <sstream>
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// boost.spirit
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#include <boost/spirit/include/karma.hpp>
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#include <boost/spirit/repository/include/karma_confix.hpp>
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namespace karma = boost::spirit::karma;
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namespace repository = boost::spirit::repository;
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namespace ascii = karma::ascii;
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namespace mapnik
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{
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/*
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* XML_DECLARATION and SVG_DTD comprise the XML header of the SVG document.
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* They are required for producing standard compliant XML documents.
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* They are stored in svg_renderer, but they might move to somewhere else.
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*/
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template <typename T>
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const std::string svg_renderer<T>::XML_DECLARATION = "<?xml version=\"1.0\" standalone=\"no\"?>";
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template <typename T>
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const std::string svg_renderer<T>::SVG_DTD = "<!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.1//EN\" \"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd\">";
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/*
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* I'm not sure if these values should be stored or directly put inside
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* a generator expression.
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*/
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template <typename T>
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const double svg_renderer<T>::SVG_VERSION = 1.1;
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template <typename T>
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const std::string svg_renderer<T>::SVG_NAMESPACE_URL = "http://www.w3.org/2000/svg";
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template <typename T>
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svg_renderer<T>::svg_renderer(Map const& m, T & output_stream) :
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feature_style_processor<svg_renderer>(m),
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output_stream_(output_stream),
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width_(m.width()),
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height_(m.height())
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{
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// nothing yet.
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}
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template <typename T>
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svg_renderer<T>::~svg_renderer() {}
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template <typename T>
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void svg_renderer<T>::start_map_processing(Map const& map)
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{
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#ifdef MAPNIK_DEBUG
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std::clog << "start map processing" << std::endl;
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#endif
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using repository::confix;
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using karma::format;
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using karma::lit;
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using karma::eol;
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using karma::int_;
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using karma::double_;
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using ascii::string;
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using ascii::space;
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// should I move these lines to the constructor?
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// generate XML header.
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output_stream_ << format(string << eol << string << eol, XML_DECLARATION, SVG_DTD);
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// generate SVG root element opening tag.
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output_stream_
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<< format(
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confix("<svg width=\"", "\"")[int_ << string],
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width_, "px")
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<< format(
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confix(" height=\"", "\"")[int_ << string],
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height_, "px")
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<< format(
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confix(" version=\"", "\"")[double_],
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SVG_VERSION)
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<< format(
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confix(" xmlns=\"", "\">")[string],
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SVG_NAMESPACE_URL);
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boost::optional<color> const& bgcolor = map.background();
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if(bgcolor)
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{
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// generate background color as a rectangle that spans the whole image.
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output_stream_
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<< format(
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confix("\n<rect x=\"", "\"")[int_],
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0)
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<< format(
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confix(" y=\"", "\"")[int_],
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0)
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<< format(
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confix(" width=\"", "\"")[int_ << string],
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width_, "px")
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<< format(
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confix(" height=\"", "\"")[int_ << string],
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height_, "px")
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<< format(
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confix(" style=\"fill: ", "\"/>")[string],
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bgcolor->to_hex_string());
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}
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}
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template <typename T>
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void svg_renderer<T>::end_map_processing(Map const& map)
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{
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using karma::format;
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using karma::lit;
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// generate SVG root element closing tag.
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// this doesn't work.
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output_stream_ << format(lit("\n</svg>"));
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#ifdef MAPNIK_DEBUG
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std::clog << "end map processing" << std::endl;
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#endif
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}
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template <typename T>
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void svg_renderer<T>::start_layer_processing(layer const& lay)
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{
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// nothing yet.
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#ifdef MAPNIK_DEBUG
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std::clog << "start layer processing: " << lay.name() << std::endl;
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#endif
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}
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template <typename T>
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void svg_renderer<T>::end_layer_processing(layer const& lay)
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{
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// nothing yet.
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#ifdef MAPNIK_DEBUG
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std::clog << "end layer processing: " << lay.name() << std::endl;
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#endif
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}
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template class svg_renderer<std::stringstream>;
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}
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