mapnik/src/svg/svg_renderer.cpp

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/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2006 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//$Id$
// mapnik
#include <mapnik/svg_renderer.hpp>
// stl
#ifdef MAPNIK_DEBUG
#include <iostream>
#endif
#include <sstream>
// boost.spirit
#include <boost/spirit/include/karma.hpp>
#include <boost/spirit/repository/include/karma_confix.hpp>
namespace karma = boost::spirit::karma;
namespace repository = boost::spirit::repository;
namespace ascii = karma::ascii;
namespace mapnik
{
/*
* XML_DECLARATION and SVG_DTD comprise the XML header of the SVG document.
* They are required for producing standard compliant XML documents.
* They are stored in svg_renderer, but they might move to somewhere else.
*/
template <typename T>
const std::string svg_renderer<T>::XML_DECLARATION = "<?xml version=\"1.0\" standalone=\"no\"?>";
template <typename T>
const std::string svg_renderer<T>::SVG_DTD = "<!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.1//EN\" \"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd\">";
/*
* I'm not sure if these values should be stored or directly put inside
* a generator expression.
*/
template <typename T>
const double svg_renderer<T>::SVG_VERSION = 1.1;
template <typename T>
const std::string svg_renderer<T>::SVG_NAMESPACE_URL = "http://www.w3.org/2000/svg";
template <typename T>
svg_renderer<T>::svg_renderer(Map const& m, T & output_stream) :
feature_style_processor<svg_renderer>(m),
output_stream_(output_stream),
width_(m.width()),
height_(m.height())
{
// nothing yet.
}
template <typename T>
svg_renderer<T>::~svg_renderer() {}
template <typename T>
void svg_renderer<T>::start_map_processing(Map const& map)
{
#ifdef MAPNIK_DEBUG
std::clog << "start map processing" << std::endl;
#endif
using repository::confix;
using karma::format;
using karma::lit;
using karma::eol;
using karma::int_;
using karma::double_;
using ascii::string;
using ascii::space;
// should I move these lines to the constructor?
// generate XML header.
output_stream_ << format(string << eol << string << eol, XML_DECLARATION, SVG_DTD);
// generate SVG root element opening tag.
output_stream_
<< format(
confix("<svg width=\"", "\"")[int_ << string],
width_, "px")
<< format(
confix(" height=\"", "\"")[int_ << string],
height_, "px")
<< format(
confix(" version=\"", "\"")[double_],
SVG_VERSION)
<< format(
confix(" xmlns=\"", "\">")[string],
SVG_NAMESPACE_URL);
boost::optional<color> const& bgcolor = map.background();
if(bgcolor)
{
// generate background color as a rectangle that spans the whole image.
output_stream_
<< format(
confix("\n<rect x=\"", "\"")[int_],
0)
<< format(
confix(" y=\"", "\"")[int_],
0)
<< format(
confix(" width=\"", "\"")[int_ << string],
width_, "px")
<< format(
confix(" height=\"", "\"")[int_ << string],
height_, "px")
<< format(
confix(" style=\"fill: ", "\"/>")[string],
bgcolor->to_hex_string());
}
}
template <typename T>
void svg_renderer<T>::end_map_processing(Map const& map)
{
using karma::format;
using karma::lit;
// generate SVG root element closing tag.
// this doesn't work.
output_stream_ << format(lit("\n</svg>"));
#ifdef MAPNIK_DEBUG
std::clog << "end map processing" << std::endl;
#endif
}
template <typename T>
void svg_renderer<T>::start_layer_processing(layer const& lay)
{
// nothing yet.
#ifdef MAPNIK_DEBUG
std::clog << "start layer processing: " << lay.name() << std::endl;
#endif
}
template <typename T>
void svg_renderer<T>::end_layer_processing(layer const& lay)
{
// nothing yet.
#ifdef MAPNIK_DEBUG
std::clog << "end layer processing: " << lay.name() << std::endl;
#endif
}
template class svg_renderer<std::stringstream>;
}